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documentation update
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1037 af15c1b1-3010-417e-b628-4374ebc0bcbd
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3 changed files with 17 additions and 8 deletions
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<toc>
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<verb></verb>
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<em>Page last edited Sep. 15, 2014</em>
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<em>Page last edited Sep. 20, 2014</em>
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<sect> About <p>
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@ -69,11 +69,12 @@ cp quakespasm /usr/local/games/quake (for example)
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<newline>
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Compile time options include
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<itemize>
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<item><bf>make DO_USERDIRS=1</bf> to include user directories support
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<item><bf>make DEBUG=1</bf> for debugging
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<item><bf>make SDL_CONFIG=</bf><em>/PATH/TO/SDL-CONFIG</em> for unusual SDL installations
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<item><bf>make USE_SDL2=1</bf> to compile against SDL2 instead of SDL1.2
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</itemize>
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<p>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.
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<p>HOME directory support can be enabled via <bf>Misc/homedir_0.patch</bf>
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<p>The project can also be built with Codeblocks (project files included).</p>
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<sect1> Windows <p>
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@ -108,6 +109,7 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
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<sect1> Changes in 0.90.0<p>
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<itemize>
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<item> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.
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<item> SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.
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<item> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"
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<item> Command line: "-game {quoth/hipnotic/rogue}" is now treated the same as -quoth, -hipnotic, or -rogue.
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<item> Console speed now resolution-independent.
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@ -7,11 +7,12 @@
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<BODY>
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<H1>QuakeSpasm</H1>
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<H2></H2><P>
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<H2></H2>
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<P>
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<PRE>
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</PRE>
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</P>
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<P><EM>Page last edited Sep. 15, 2014</EM></P>
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<P><EM>Page last edited Sep. 20, 2014</EM></P>
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<P>
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<H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2>
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@ -144,12 +145,13 @@ cp quakespasm /usr/local/games/quake (for example)
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<BR>
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Compile time options include
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<UL>
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<LI><B>make DO_USERDIRS=1</B> to include user directories support</LI>
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<LI><B>make DEBUG=1</B> for debugging</LI>
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<LI><B>make SDL_CONFIG=</B><EM>/PATH/TO/SDL-CONFIG</EM> for unusual SDL installations</LI>
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<LI><B>make USE_SDL2=1</B> to compile against SDL2 instead of SDL1.2</LI>
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</UL>
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</P>
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<P>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.</P>
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<P>HOME directory support can be enabled via <B>Misc/homedir_0.patch</B></P>
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<P>The project can also be built with Codeblocks (project files included).</P>
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<H2><A NAME="ss4.2">4.2</A> <A HREF="#toc4.2">Windows </A>
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</H2>
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@ -186,6 +188,7 @@ these patched libSDL binaries may help.
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<P>
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<UL>
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<LI> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.</LI>
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<LI> SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.</LI>
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<LI> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"</LI>
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<LI> Command line: "-game {quoth/hipnotic/rogue}" is now treated the same as -quoth, -hipnotic, or -rogue.</LI>
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<LI> Console speed now resolution-independent.</LI>
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@ -35,7 +35,7 @@
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______________________________________________________________________
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Page last edited Sep. 15, 2014
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Page last edited Sep. 20, 2014
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1. About
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Compile time options include
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o make DO_USERDIRS=1 to include user directories support
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o make DEBUG=1 for debugging
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o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations
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o make USE_SDL2=1 to compile against SDL2 instead of SDL1.2
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Streaming music playback requires "libmad" or "libmpg123" for MP3, and
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"libogg" and "libvorbis" for OGG files.
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HOME directory support can be enabled via Misc/homedir_0.patch
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The project can also be built with Codeblocks (project files
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included).
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@ -178,6 +180,8 @@
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o Unix/Mac user directories support. Disabled by default,
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'make DO_USERDIRS=1' to enable it.
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o SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.
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o Revised/improved the 'game' command, i.e. on-the-fly mod changing.
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It now accepts an optional second argument for mission packs or
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quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for
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