documentation update

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1037 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2014-09-20 14:00:25 +00:00
parent 5d10347f78
commit b7857441ab
3 changed files with 17 additions and 8 deletions

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@ -4,7 +4,7 @@
<toc>
<verb></verb>
<em>Page last edited Sep. 15, 2014</em>
<em>Page last edited Sep. 20, 2014</em>
<sect> About <p>
@ -69,11 +69,12 @@ cp quakespasm /usr/local/games/quake (for example)
<newline>
Compile time options include
<itemize>
<item><bf>make DO_USERDIRS=1</bf> to include user directories support
<item><bf>make DEBUG=1</bf> for debugging
<item><bf>make SDL_CONFIG=</bf><em>/PATH/TO/SDL-CONFIG</em> for unusual SDL installations
<item><bf>make USE_SDL2=1</bf> to compile against SDL2 instead of SDL1.2
</itemize>
<p>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.
<p>HOME directory support can be enabled via <bf>Misc/homedir_0.patch</bf>
<p>The project can also be built with Codeblocks (project files included).</p>
<sect1> Windows <p>
@ -108,6 +109,7 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
<sect1> Changes in 0.90.0<p>
<itemize>
<item> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.
<item> SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.
<item> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"
<item> Command line: "-game {quoth/hipnotic/rogue}" is now treated the same as -quoth, -hipnotic, or -rogue.
<item> Console speed now resolution-independent.

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@ -7,11 +7,12 @@
<BODY>
<H1>QuakeSpasm</H1>
<H2></H2><P>
<H2></H2>
<P>
<PRE>
</PRE>
</P>
<P><EM>Page last edited Sep. 15, 2014</EM></P>
<P><EM>Page last edited Sep. 20, 2014</EM></P>
<P>
<H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2>
@ -144,12 +145,13 @@ cp quakespasm /usr/local/games/quake (for example)
<BR>
Compile time options include
<UL>
<LI><B>make DO_USERDIRS=1</B> to include user directories support</LI>
<LI><B>make DEBUG=1</B> for debugging</LI>
<LI><B>make SDL_CONFIG=</B><EM>/PATH/TO/SDL-CONFIG</EM> for unusual SDL installations</LI>
<LI><B>make USE_SDL2=1</B> to compile against SDL2 instead of SDL1.2</LI>
</UL>
</P>
<P>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.</P>
<P>HOME directory support can be enabled via <B>Misc/homedir_0.patch</B></P>
<P>The project can also be built with Codeblocks (project files included).</P>
<H2><A NAME="ss4.2">4.2</A> <A HREF="#toc4.2">Windows </A>
</H2>
@ -186,6 +188,7 @@ these patched libSDL binaries may help.
<P>
<UL>
<LI> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.</LI>
<LI> SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.</LI>
<LI> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"</LI>
<LI> Command line: "-game {quoth/hipnotic/rogue}" is now treated the same as -quoth, -hipnotic, or -rogue.</LI>
<LI> Console speed now resolution-independent.</LI>

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@ -35,7 +35,7 @@
______________________________________________________________________
Page last edited Sep. 15, 2014
Page last edited Sep. 20, 2014
1. About
@ -125,15 +125,17 @@
Compile time options include
o make DO_USERDIRS=1 to include user directories support
o make DEBUG=1 for debugging
o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations
o make USE_SDL2=1 to compile against SDL2 instead of SDL1.2
Streaming music playback requires "libmad" or "libmpg123" for MP3, and
"libogg" and "libvorbis" for OGG files.
HOME directory support can be enabled via Misc/homedir_0.patch
The project can also be built with Codeblocks (project files
included).
@ -178,6 +180,8 @@
o Unix/Mac user directories support. Disabled by default,
'make DO_USERDIRS=1' to enable it.
o SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.
o Revised/improved the 'game' command, i.e. on-the-fly mod changing.
It now accepts an optional second argument for mission packs or
quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for