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Add missing localsound builtin for menuqc.
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1 changed files with 10 additions and 0 deletions
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@ -2786,6 +2786,15 @@ static void PF_cl_soundlength(void)
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G_FLOAT(OFS_RETURN) = (double)sc->length / sc->speed;
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}
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}
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static void PF_cl_localsound(void)
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{
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const char *sample = G_STRING(OFS_PARM0);
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float channel = (qcvm->argc>1)?G_FLOAT(OFS_PARM1):-1;
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float volume = (qcvm->argc>2)?G_FLOAT(OFS_PARM2):1;
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//FIXME: svc_setview or map changes can break sound replacements here.
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S_StartSound(cl.viewentity, channel, S_PrecacheSound(sample), vec3_origin, volume, 0);
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}
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//file stuff
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@ -6997,6 +7006,7 @@ static struct
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{"strzone", PF_strzone, PF_strzone, 118, PF_strzone,56, D("string(string s, ...)", "Create a semi-permanent copy of a string that only becomes invalid once strunzone is called on the string (instead of when the engine assumes your string has left scope).")}, // (FRIK_FILE)
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{"strunzone", PF_strunzone, PF_strunzone, 119, PF_strunzone,57, D("void(string s)", "Destroys a string that was allocated by strunzone. Further references to the string MAY crash the game.")}, // (FRIK_FILE)
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{"tokenize_menuqc", PF_Tokenize, PF_Tokenize, 0, PF_Tokenize,58, "float(string s)"},
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{"localsound", PF_NoSSQC, PF_cl_localsound, 177, PF_cl_localsound,65, D("void(string soundname, optional float channel, optional float volume)", "Plays a sound... locally... probably best not to call this from ssqc. Also disables reverb.")},// #177
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// {"getmodelindex", PF_getmodelindex, PF_getmodelindex, 200, PF_NoMenu, D("float(string modelname, optional float queryonly)", "Acts as an alternative to precache_model(foo);setmodel(bar, foo); return bar.modelindex;\nIf queryonly is set and the model was not previously precached, the builtin will return 0 without needlessly precaching the model.")},
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// {"externcall", PF_externcall, PF_externcall, 201, PF_NoMenu, D("__variant(float prnum, string funcname, ...)", "Directly call a function in a different/same progs by its name.\nprnum=0 is the 'default' or 'main' progs.\nprnum=-1 means current progs.\nprnum=-2 will scan through the active progs and will use the first it finds.")},
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// {"addprogs", PF_addprogs, PF_addprogs, 202, PF_NoMenu, D("float(string progsname)", "Loads an additional .dat file into the current qcvm. The returned handle can be used with any of the externcall/externset/externvalue builtins.\nThere are cvars that allow progs to be loaded automatically.")},
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