update docs for recent changes

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1474 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2017-08-11 12:28:02 +00:00
parent 2b70f3251b
commit ad0314d4ef
3 changed files with 21 additions and 3 deletions

View file

@ -4,7 +4,7 @@
<toc> <toc>
<verb></verb> <verb></verb>
<em>Page last edited: July 2017</em> <em>Page last edited: Aug. 2017</em>
<sect> About <p> <sect> About <p>
@ -169,6 +169,9 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
<item> Adjust "exceeds standard limit of" debug warnings to include the actual QS limit. <item> Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.
<item> Change "game" command to now exec quake.rc. <item> Change "game" command to now exec quake.rc.
<item> Change "games" / "mods" commands to list all subdirectories. <item> Change "games" / "mods" commands to list all subdirectories.
<item> Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.
<item> Alpha-masked model support. (MF_HOLEY: 0x4000).
<item> Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments.
<item> New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution. <item> New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.
<item> New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike). <item> New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).
<item> New "randmap" command for loading a random map. <item> New "randmap" command for loading a random map.
@ -176,6 +179,7 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
<item> Fix memory corruption in PF_lightstyle with out of bounds lightstyles. <item> Fix memory corruption in PF_lightstyle with out of bounds lightstyles.
<item> Fix crash in BoundPoly with polygons extending beyond +/-9999. <item> Fix crash in BoundPoly with polygons extending beyond +/-9999.
<item> Fix QS window to stay on the current monitor when changing video modes (SDL2 only). <item> Fix QS window to stay on the current monitor when changing video modes (SDL2 only).
<item> Support for Open Watcom compiler.
<item> Update the third-party libraries. <item> Update the third-party libraries.
</itemize> </itemize>
</p> </p>

View file

@ -12,7 +12,7 @@
<PRE> <PRE>
</PRE> </PRE>
</P> </P>
<P><EM>Page last edited: July 2017</EM></P> <P><EM>Page last edited: Aug. 2017</EM></P>
<P> <P>
<H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2> <H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2>
@ -261,6 +261,9 @@ these patched libSDL binaries may help.
<LI> Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.</LI> <LI> Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.</LI>
<LI> Change "game" command to now exec quake.rc.</LI> <LI> Change "game" command to now exec quake.rc.</LI>
<LI> Change "games" / "mods" commands to list all subdirectories.</LI> <LI> Change "games" / "mods" commands to list all subdirectories.</LI>
<LI> Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.</LI>
<LI> Alpha-masked model support. (MF_HOLEY: 0x4000).</LI>
<LI> Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments.</LI>
<LI> New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.</LI> <LI> New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.</LI>
<LI> New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).</LI> <LI> New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).</LI>
<LI> New "randmap" command for loading a random map.</LI> <LI> New "randmap" command for loading a random map.</LI>
@ -268,6 +271,7 @@ these patched libSDL binaries may help.
<LI> Fix memory corruption in PF_lightstyle with out of bounds lightstyles.</LI> <LI> Fix memory corruption in PF_lightstyle with out of bounds lightstyles.</LI>
<LI> Fix crash in BoundPoly with polygons extending beyond +/-9999.</LI> <LI> Fix crash in BoundPoly with polygons extending beyond +/-9999.</LI>
<LI> Fix QS window to stay on the current monitor when changing video modes (SDL2 only).</LI> <LI> Fix QS window to stay on the current monitor when changing video modes (SDL2 only).</LI>
<LI> Support for Open Watcom compiler.</LI>
<LI> Update the third-party libraries.</LI> <LI> Update the third-party libraries.</LI>
</UL> </UL>
</P> </P>

View file

@ -53,7 +53,7 @@
______________________________________________________________________ ______________________________________________________________________
Page last edited: July 2017 Page last edited: Aug. 2017
1. About 1. About
@ -318,6 +318,14 @@
o Change "games" / "mods" commands to list all subdirectories. o Change "games" / "mods" commands to list all subdirectories.
o Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.
o Alpha-masked model support. (MF_HOLEY: 0x4000).
o Change default screenshot format to png. The 'screenshot' command
now supports optional format (tga, png or jpg) and quality (1-100)
arguments.
o New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, o New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2,
1/3, or 1/4 resolution. 1/3, or 1/4 resolution.
@ -337,6 +345,8 @@
o Fix QS window to stay on the current monitor when changing video o Fix QS window to stay on the current monitor when changing video
modes (SDL2 only). modes (SDL2 only).
o Support for Open Watcom compiler.
o Update the third-party libraries. o Update the third-party libraries.