From ad0314d4ef6f3b0dd7113f922099873ded8010ac Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Fri, 11 Aug 2017 12:28:02 +0000 Subject: [PATCH] update docs for recent changes git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1474 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Linux/sgml/Quakespasm.sgml | 6 +++++- Quakespasm.html | 6 +++++- Quakespasm.txt | 12 +++++++++++- 3 files changed, 21 insertions(+), 3 deletions(-) diff --git a/Linux/sgml/Quakespasm.sgml b/Linux/sgml/Quakespasm.sgml index 8e14dea5..0435d543 100644 --- a/Linux/sgml/Quakespasm.sgml +++ b/Linux/sgml/Quakespasm.sgml @@ -4,7 +4,7 @@ -Page last edited: July 2017 +Page last edited: Aug. 2017 About

@@ -169,6 +169,9 @@ The "game" command doesn't execute quake.rc in the new game directory being swit Adjust "exceeds standard limit of" debug warnings to include the actual QS limit. Change "game" command to now exec quake.rc. Change "games" / "mods" commands to list all subdirectories. + Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds. + Alpha-masked model support. (MF_HOLEY: 0x4000). + Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments. New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution. New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike). New "randmap" command for loading a random map. @@ -176,6 +179,7 @@ The "game" command doesn't execute quake.rc in the new game directory being swit Fix memory corruption in PF_lightstyle with out of bounds lightstyles. Fix crash in BoundPoly with polygons extending beyond +/-9999. Fix QS window to stay on the current monitor when changing video modes (SDL2 only). + Support for Open Watcom compiler. Update the third-party libraries.

diff --git a/Quakespasm.html b/Quakespasm.html index 02057612..0ff87858 100644 --- a/Quakespasm.html +++ b/Quakespasm.html @@ -12,7 +12,7 @@
 

-

Page last edited: July 2017

+

Page last edited: Aug. 2017

1. About

@@ -261,6 +261,9 @@ these patched libSDL binaries may help.
  • Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.
  • Change "game" command to now exec quake.rc.
  • Change "games" / "mods" commands to list all subdirectories.
  • +
  • Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.
  • +
  • Alpha-masked model support. (MF_HOLEY: 0x4000).
  • +
  • Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments.
  • New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.
  • New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).
  • New "randmap" command for loading a random map.
  • @@ -268,6 +271,7 @@ these patched libSDL binaries may help.
  • Fix memory corruption in PF_lightstyle with out of bounds lightstyles.
  • Fix crash in BoundPoly with polygons extending beyond +/-9999.
  • Fix QS window to stay on the current monitor when changing video modes (SDL2 only).
  • +
  • Support for Open Watcom compiler.
  • Update the third-party libraries.
  • diff --git a/Quakespasm.txt b/Quakespasm.txt index 2a99d4fc..1ffe803f 100644 --- a/Quakespasm.txt +++ b/Quakespasm.txt @@ -53,7 +53,7 @@ ______________________________________________________________________ - Page last edited: July 2017 + Page last edited: Aug. 2017 1. About @@ -318,6 +318,14 @@ o Change "games" / "mods" commands to list all subdirectories. + o Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds. + + o Alpha-masked model support. (MF_HOLEY: 0x4000). + + o Change default screenshot format to png. The 'screenshot' command + now supports optional format (tga, png or jpg) and quality (1-100) + arguments. + o New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution. @@ -337,6 +345,8 @@ o Fix QS window to stay on the current monitor when changing video modes (SDL2 only). + o Support for Open Watcom compiler. + o Update the third-party libraries.