diff --git a/Linux/sgml/Quakespasm.sgml b/Linux/sgml/Quakespasm.sgml
index 8e14dea5..0435d543 100644
--- a/Linux/sgml/Quakespasm.sgml
+++ b/Linux/sgml/Quakespasm.sgml
@@ -4,7 +4,7 @@
-Page last edited: July 2017
+Page last edited: Aug. 2017
About
@@ -169,6 +169,9 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
- Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.
- Change "game" command to now exec quake.rc.
- Change "games" / "mods" commands to list all subdirectories.
+
- Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.
+
- Alpha-masked model support. (MF_HOLEY: 0x4000).
+
- Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments.
- New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.
- New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).
- New "randmap" command for loading a random map.
@@ -176,6 +179,7 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
- Fix memory corruption in PF_lightstyle with out of bounds lightstyles.
- Fix crash in BoundPoly with polygons extending beyond +/-9999.
- Fix QS window to stay on the current monitor when changing video modes (SDL2 only).
+
- Support for Open Watcom compiler.
- Update the third-party libraries.
diff --git a/Quakespasm.html b/Quakespasm.html
index 02057612..0ff87858 100644
--- a/Quakespasm.html
+++ b/Quakespasm.html
@@ -12,7 +12,7 @@
-Page last edited: July 2017
+Page last edited: Aug. 2017
@@ -261,6 +261,9 @@ these patched libSDL binaries may help.
Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.
Change "game" command to now exec quake.rc.
Change "games" / "mods" commands to list all subdirectories.
+ Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.
+ Alpha-masked model support. (MF_HOLEY: 0x4000).
+ Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments.
New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.
New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).
New "randmap" command for loading a random map.
@@ -268,6 +271,7 @@ these patched libSDL binaries may help.
Fix memory corruption in PF_lightstyle with out of bounds lightstyles.
Fix crash in BoundPoly with polygons extending beyond +/-9999.
Fix QS window to stay on the current monitor when changing video modes (SDL2 only).
+ Support for Open Watcom compiler.
Update the third-party libraries.
diff --git a/Quakespasm.txt b/Quakespasm.txt
index 2a99d4fc..1ffe803f 100644
--- a/Quakespasm.txt
+++ b/Quakespasm.txt
@@ -53,7 +53,7 @@
______________________________________________________________________
- Page last edited: July 2017
+ Page last edited: Aug. 2017
1. About
@@ -318,6 +318,14 @@
o Change "games" / "mods" commands to list all subdirectories.
+ o Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.
+
+ o Alpha-masked model support. (MF_HOLEY: 0x4000).
+
+ o Change default screenshot format to png. The 'screenshot' command
+ now supports optional format (tga, png or jpg) and quality (1-100)
+ arguments.
+
o New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2,
1/3, or 1/4 resolution.
@@ -337,6 +345,8 @@
o Fix QS window to stay on the current monitor when changing video
modes (SDL2 only).
+ o Support for Open Watcom compiler.
+
o Update the third-party libraries.