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rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12241:f72836cfb92b (not-yet-released v2.0.9)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1593 af15c1b1-3010-417e-b628-4374ebc0bcbd
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parent
92a3d910bd
commit
ac6a2b1711
22 changed files with 25 additions and 9 deletions
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@ -1,2 +1,2 @@
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#define SDL_REVISION "hg-12191:3c9c784e85bb"
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#define SDL_REVISION_NUMBER 12191
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#define SDL_REVISION "hg-12241:f72836cfb92b"
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#define SDL_REVISION_NUMBER 12241
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@ -248,6 +248,13 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
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extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
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int flag, Uint32 key);
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/**
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* \brief Returns whether the surface has a color key
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*
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* \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
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/**
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* \brief Gets the color key (transparent pixel) in a blittable surface.
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*
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@ -59,7 +59,7 @@ typedef struct SDL_version
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*/
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#define SDL_MAJOR_VERSION 2
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#define SDL_MINOR_VERSION 0
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#define SDL_PATCHLEVEL 8
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#define SDL_PATCHLEVEL 9
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/**
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* \brief Macro to determine SDL version program was compiled against.
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@ -19,7 +19,7 @@
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>2.0.8</string>
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<string>2.0.9</string>
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<key>CFBundleSignature</key>
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<string>SDLX</string>
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<key>CFBundleSupportedPlatforms</key>
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@ -27,7 +27,7 @@
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<string>MacOSX</string>
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</array>
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<key>CFBundleVersion</key>
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<string>2.0.8</string>
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<string>2.0.9</string>
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<key>DTCompiler</key>
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<string>com.apple.compilers.llvm.clang.1_0</string>
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<key>DTPlatformBuild</key>
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@ -40,7 +40,7 @@ while test $# -gt 0; do
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lib_suffix=$optarg
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;;
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--version)
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echo 2.0.8
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echo 2.0.9
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;;
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--cflags)
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echo -I${prefix}/include -Dmain=SDL_main
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@ -1,2 +1,2 @@
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#define SDL_REVISION "hg-12191:3c9c784e85bb"
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#define SDL_REVISION_NUMBER 12191
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#define SDL_REVISION "hg-12241:f72836cfb92b"
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#define SDL_REVISION_NUMBER 12241
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@ -248,6 +248,13 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
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extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
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int flag, Uint32 key);
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/**
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* \brief Returns whether the surface has a color key
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*
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* \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
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/**
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* \brief Gets the color key (transparent pixel) in a blittable surface.
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*
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@ -59,7 +59,7 @@ typedef struct SDL_version
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*/
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#define SDL_MAJOR_VERSION 2
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#define SDL_MINOR_VERSION 0
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#define SDL_PATCHLEVEL 8
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#define SDL_PATCHLEVEL 9
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/**
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* \brief Macro to determine SDL version program was compiled against.
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@ -280,6 +280,7 @@ SDL_HasAVX2
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SDL_HasAVX512F
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SDL_HasAltiVec
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SDL_HasClipboardText
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SDL_HasColorKey
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SDL_HasEvent
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SDL_HasEvents
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SDL_HasIntersection
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@ -277,6 +277,7 @@
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++'_SDL_HasAVX512F'.'SDL2.DLL'..'SDL_HasAVX512F'
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++'_SDL_HasAltiVec'.'SDL2.DLL'..'SDL_HasAltiVec'
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++'_SDL_HasClipboardText'.'SDL2.DLL'..'SDL_HasClipboardText'
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++'_SDL_HasColorKey'.'SDL2.DLL'..'SDL_HasColorKey'
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++'_SDL_HasEvent'.'SDL2.DLL'..'SDL_HasEvent'
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++'_SDL_HasEvents'.'SDL2.DLL'..'SDL_HasEvents'
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++'_SDL_HasIntersection'.'SDL2.DLL'..'SDL_HasIntersection'
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