From ac0c5871ec2c86a23154e044192b159b16b8ab7b Mon Sep 17 00:00:00 2001
From: Ozkan Sezer
Date: Sun, 25 Dec 2011 09:28:30 +0000
Subject: [PATCH] bumped version to 0.85.6 in the development tree.
documentation tidy-up.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@549 af15c1b1-3010-417e-b628-4374ebc0bcbd
---
Quake/quakedef.h | 4 ++--
README.html | 8 ++++----
README.sgml | 8 ++++----
README.txt | 9 +++++----
4 files changed, 15 insertions(+), 14 deletions(-)
diff --git a/Quake/quakedef.h b/Quake/quakedef.h
index 336ff988..cf49fc2c 100644
--- a/Quake/quakedef.h
+++ b/Quake/quakedef.h
@@ -39,8 +39,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define X11_VERSION 1.10
#define FITZQUAKE_VERSION 0.85 //johnfitz
-#define QUAKESPASM_VERSION 0.5
-#define QUAKESPASM_VER_PATCH 5 // helper to print a string like 0.85.4
+#define QUAKESPASM_VERSION 0.6
+#define QUAKESPASM_VER_PATCH 6 // helper to print a string like 0.85.6
//define PARANOID // speed sapping error checking
diff --git a/README.html b/README.html
index 3c97c808..8ce5c2c0 100644
--- a/README.html
+++ b/README.html
@@ -161,15 +161,15 @@ Compile time options include
SDL input driver updated adding native keymap and dead key support to the console
Fixed a crash in net play in maps with extended limits
Verified successful compilation using gcc-4.6.x
- Added a cvar gl_zfix to stop GL texture flicker (z fighting)
+ Added workaround against GL texture flicker (z fighting), controlled by new cvar 'gl_zfix'
Read video variables early so that a vid_restart isn't necessary after init
mlook and lookspring fixes
- Added support for loading external entity files, controlled by new cvar external_ents.
+ Added support for loading external entity files, controlled by new cvar 'external_ents'
Made mp3 playback to allocate system memory instead of zone
Some updates to the progs interpreter code
- Fixed r_nolerp_list parsing code from fitzquake
+ Fixed r_nolerp_list parsing code of fitzquake
Made sure that deathmatch and coop are not set at the same time
- Several code updates from uHexen2, several code cleanups.
+ Several code updates from uHexen2 project, several code cleanups.
5.2 Changes in 0.85.4
diff --git a/README.sgml b/README.sgml
index 53e9f328..0fd72216 100644
--- a/README.sgml
+++ b/README.sgml
@@ -95,15 +95,15 @@ Alternatively, have a look at Makefile.darwin for more instructions on
- SDL input driver updated adding native keymap and dead key support to the console
- Fixed a crash in net play in maps with extended limits
- Verified successful compilation using gcc-4.6.x
-
- Added a cvar gl_zfix to stop GL texture flicker (z fighting)
+
- Added workaround against GL texture flicker (z fighting), controlled by new cvar 'gl_zfix'
- Read video variables early so that a vid_restart isn't necessary after init
- mlook and lookspring fixes
-
- Added support for loading external entity files, controlled by new cvar external_ents.
+
- Added support for loading external entity files, controlled by new cvar 'external_ents'
- Made mp3 playback to allocate system memory instead of zone
- Some updates to the progs interpreter code
-
- Fixed r_nolerp_list parsing code from fitzquake
+
- Fixed r_nolerp_list parsing code of fitzquake
- Made sure that deathmatch and coop are not set at the same time
-
- Several code updates from uHexen2, several code cleanups.
+
- Several code updates from uHexen2 project, several code cleanups.
diff --git a/README.txt b/README.txt
index 73b4ac7d..d3930748 100644
--- a/README.txt
+++ b/README.txt
@@ -163,7 +163,8 @@
o Verified successful compilation using gcc-4.6.x
- o Added a cvar gl_zfix to stop GL texture flicker (z fighting)
+ o Added workaround against GL texture flicker (z fighting),
+ controlled by new cvar 'gl_zfix'
o Read video variables early so that a vid_restart isn't necessary
after init
@@ -171,17 +172,17 @@
o mlook and lookspring fixes
o Added support for loading external entity files, controlled by new
- cvar external_ents.
+ cvar 'external_ents'
o Made mp3 playback to allocate system memory instead of zone
o Some updates to the progs interpreter code
- o Fixed r_nolerp_list parsing code from fitzquake
+ o Fixed r_nolerp_list parsing code of fitzquake
o Made sure that deathmatch and coop are not set at the same time
- o Several code updates from uHexen2, several code cleanups.
+ o Several code updates from uHexen2 project, several code cleanups.
5.2. Changes in 0.85.4