diff --git a/MacOSX/SDL.framework/Versions/A/SDL b/MacOSX/SDL.framework/Versions/A/SDL index a41afb05..a7ae0293 100755 Binary files a/MacOSX/SDL.framework/Versions/A/SDL and b/MacOSX/SDL.framework/Versions/A/SDL differ diff --git a/MacOSX/SDL2.framework/Versions/A/Headers/SDL_platform.h b/MacOSX/SDL2.framework/Versions/A/Headers/SDL_platform.h index 79b8b6f4..efa93e3f 100644 --- a/MacOSX/SDL2.framework/Versions/A/Headers/SDL_platform.h +++ b/MacOSX/SDL2.framework/Versions/A/Headers/SDL_platform.h @@ -68,8 +68,8 @@ #if defined(__APPLE__) /* lets us know what version of Mac OS X we're compiling on */ -#include "AvailabilityMacros.h" -#include "TargetConditionals.h" +#include +#include /* Fix building with older SDKs that don't define these See this for more information: diff --git a/MacOSX/SDL2.framework/Versions/A/Headers/SDL_revision.h b/MacOSX/SDL2.framework/Versions/A/Headers/SDL_revision.h index 66f48099..bdfc7984 100644 --- a/MacOSX/SDL2.framework/Versions/A/Headers/SDL_revision.h +++ b/MacOSX/SDL2.framework/Versions/A/Headers/SDL_revision.h @@ -1,2 +1,2 @@ -#define SDL_REVISION "@a71c2009aa81533556743a3cb3a6183184286b27" +#define SDL_REVISION "@dfeebcbd4a98fc18494c27cf2c6f3239f75a27d5" #define SDL_REVISION_NUMBER 0 diff --git a/MacOSX/SDL2.framework/Versions/A/SDL2 b/MacOSX/SDL2.framework/Versions/A/SDL2 index db02410b..e2f21fa4 100755 Binary files a/MacOSX/SDL2.framework/Versions/A/SDL2 and b/MacOSX/SDL2.framework/Versions/A/SDL2 differ diff --git a/Windows/SDL/lib/SDL.dll b/Windows/SDL/lib/SDL.dll index 9d10480a..a2a55a97 100644 Binary files a/Windows/SDL/lib/SDL.dll and b/Windows/SDL/lib/SDL.dll differ diff --git a/Windows/SDL/lib64/SDL.dll b/Windows/SDL/lib64/SDL.dll index 09df7ae9..f7c11cab 100644 Binary files a/Windows/SDL/lib64/SDL.dll and b/Windows/SDL/lib64/SDL.dll differ diff --git a/Windows/SDL2/include/SDL_platform.h b/Windows/SDL2/include/SDL_platform.h index 79b8b6f4..efa93e3f 100644 --- a/Windows/SDL2/include/SDL_platform.h +++ b/Windows/SDL2/include/SDL_platform.h @@ -68,8 +68,8 @@ #if defined(__APPLE__) /* lets us know what version of Mac OS X we're compiling on */ -#include "AvailabilityMacros.h" -#include "TargetConditionals.h" +#include +#include /* Fix building with older SDKs that don't define these See this for more information: diff --git a/Windows/SDL2/include/SDL_revision.h b/Windows/SDL2/include/SDL_revision.h index 66f48099..bdfc7984 100644 --- a/Windows/SDL2/include/SDL_revision.h +++ b/Windows/SDL2/include/SDL_revision.h @@ -1,2 +1,2 @@ -#define SDL_REVISION "@a71c2009aa81533556743a3cb3a6183184286b27" +#define SDL_REVISION "@dfeebcbd4a98fc18494c27cf2c6f3239f75a27d5" #define SDL_REVISION_NUMBER 0 diff --git a/Windows/SDL2/lib/SDL2.dll b/Windows/SDL2/lib/SDL2.dll index 7bec093a..8f61bfa8 100644 Binary files a/Windows/SDL2/lib/SDL2.dll and b/Windows/SDL2/lib/SDL2.dll differ diff --git a/Windows/SDL2/lib64/SDL2.dll b/Windows/SDL2/lib64/SDL2.dll index b39893f5..3ab72002 100644 Binary files a/Windows/SDL2/lib64/SDL2.dll and b/Windows/SDL2/lib64/SDL2.dll differ