console.c (Con_DrawConsole): Change engine/version string to QuakeSpasm,

use the QUAKESPASM_VER_PATCH to append to the FITZQUAKE_VERSION.


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@30 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2010-02-16 14:48:23 +00:00
parent 4e1517ca9c
commit a5bb22bc76

View file

@ -1082,7 +1082,7 @@ void Con_DrawConsole (int lines, qboolean drawinput)
//draw version number in bottom right //draw version number in bottom right
y+=8; y+=8;
sprintf (ver, "FitzQuake %1.2f SDL", (float)FITZQUAKE_VERSION); sprintf (ver, "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
for (x=0; x<strlen(ver); x++) for (x=0; x<strlen(ver); x++)
Draw_Character ((con_linewidth-strlen(ver)+x+2)<<3, y, ver[x] /*+ 128*/); Draw_Character ((con_linewidth-strlen(ver)+x+2)<<3, y, ver[x] /*+ 128*/);
} }