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gl_vidsdl.c (VID_MenuKey): fixed a typo: cursor position 4 controls vid_vsync,
not vid_fullscreen. git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@44 af15c1b1-3010-417e-b628-4374ebc0bcbd
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@ -1787,7 +1787,7 @@ void VID_MenuKey (int key)
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Cbuf_AddText ("toggle vid_fullscreen\n");
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break;
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case 4:
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Cbuf_AddText ("toggle vid_fullscreen\n");
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Cbuf_AddText ("toggle vid_vsync\n");
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break;
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case 5:
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Cbuf_AddText ("vid_test\n");
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