diff --git a/Quake/cmd.c b/Quake/cmd.c index 783475fd..b2c76300 100644 --- a/Quake/cmd.c +++ b/Quake/cmd.c @@ -334,7 +334,7 @@ void Cmd_Alias_f (void) return; } - // if the alias allready exists, reuse it + // if the alias already exists, reuse it for (a = cmd_alias ; a ; a=a->next) { if (!strcmp(s, a->name)) diff --git a/Quake/gl_model.c b/Quake/gl_model.c index 5de03a82..03f66c44 100644 --- a/Quake/gl_model.c +++ b/Quake/gl_model.c @@ -611,7 +611,7 @@ void Mod_LoadTextures (lump_t *l) if (!tx || tx->name[0] != '+') continue; if (tx->anim_next) - continue; // allready sequenced + continue; // already sequenced // find the number of frames in the animation memset (anims, 0, sizeof(anims)); diff --git a/Quake/host_cmd.c b/Quake/host_cmd.c index 0e375c68..d71e3efc 100644 --- a/Quake/host_cmd.c +++ b/Quake/host_cmd.c @@ -1542,7 +1542,7 @@ void Host_Kill_f (void) if (sv_player->v.health <= 0) { - SV_ClientPrintf ("Can't suicide -- allready dead!\n"); + SV_ClientPrintf ("Can't suicide -- already dead!\n"); return; } @@ -1611,7 +1611,7 @@ void Host_PreSpawn_f (void) if (host_client->spawned) { - Con_Printf ("prespawn not valid -- allready spawned\n"); + Con_Printf ("prespawn not valid -- already spawned\n"); return; } @@ -1640,13 +1640,13 @@ void Host_Spawn_f (void) if (host_client->spawned) { - Con_Printf ("Spawn not valid -- allready spawned\n"); + Con_Printf ("Spawn not valid -- already spawned\n"); return; } // run the entrance script if (sv.loadgame) - { // loaded games are fully inited allready + { // loaded games are fully inited already // if this is the last client to be connected, unpause sv.paused = false; } diff --git a/Quake/net_dgrm.c b/Quake/net_dgrm.c index 4a4b4f7b..0188951d 100644 --- a/Quake/net_dgrm.c +++ b/Quake/net_dgrm.c @@ -554,7 +554,7 @@ static void Test_Poll (void *unused) break; if (MSG_ReadByte() != CCREP_PLAYER_INFO) - Sys_Error("Unexpected repsonse to Player Info request\n"); + Sys_Error("Unexpected response to Player Info request\n"); MSG_ReadByte(); /* playerNumber */ Q_strcpy(name, MSG_ReadString()); @@ -706,7 +706,7 @@ Reschedule: return; Error: - Con_Printf("Unexpected repsonse to Rule Info request\n"); + Con_Printf("Unexpected response to Rule Info request\n"); Done: dfunc.Close_Socket(test2Socket); test2InProgress = false; diff --git a/Quake/sv_main.c b/Quake/sv_main.c index 91deeac9..d358a61d 100644 --- a/Quake/sv_main.c +++ b/Quake/sv_main.c @@ -178,7 +178,7 @@ Each entity can have eight independant sound sources, like voice, weapon, feet, etc. Channel 0 is an auto-allocate channel, the others override anything -allready running on that entity/channel pair. +already running on that entity/channel pair. An attenuation of 0 will play full volume everywhere in the level. Larger attenuations will drop off. (max 4 attenuation) @@ -211,7 +211,7 @@ void SV_StartSound (edict_t *entity, int channel, const char *sample, int volume if (sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num]) { - Con_Printf ("SV_StartSound: %s not precacheed\n", sample); + Con_Printf ("SV_StartSound: %s not precached\n", sample); return; } diff --git a/Quake/zone.c b/Quake/zone.c index 05936bb1..6c568eff 100644 --- a/Quake/zone.c +++ b/Quake/zone.c @@ -284,12 +284,12 @@ void Z_Print (memzone_t *zone) //============================================================================ -#define HUNK_SENTINAL 0x1df001ed +#define HUNK_SENTINEL 0x1df001ed #define HUNKNAME_LEN 24 typedef struct { - int sentinal; + int sentinel; int size; // including sizeof(hunk_t), -1 = not allocated char name[HUNKNAME_LEN]; } hunk_t; @@ -307,7 +307,7 @@ int hunk_tempmark; ============== Hunk_Check -Run consistancy and sentinal trahing checks +Run consistancy and sentinel trahing checks ============== */ void Hunk_Check (void) @@ -316,8 +316,8 @@ void Hunk_Check (void) for (h = (hunk_t *)hunk_base ; (byte *)h != hunk_base + hunk_low_used ; ) { - if (h->sentinal != HUNK_SENTINAL) - Sys_Error ("Hunk_Check: trahsed sentinal"); + if (h->sentinel != HUNK_SENTINEL) + Sys_Error ("Hunk_Check: trashed sentinel"); if (h->size < (int) sizeof(hunk_t) || h->size + (byte *)h - hunk_base > hunk_size) Sys_Error ("Hunk_Check: bad size"); h = (hunk_t *)((byte *)h+h->size); @@ -373,8 +373,8 @@ void Hunk_Print (qboolean all) // // run consistancy checks // - if (h->sentinal != HUNK_SENTINAL) - Sys_Error ("Hunk_Check: trahsed sentinal"); + if (h->sentinel != HUNK_SENTINEL) + Sys_Error ("Hunk_Check: trashed sentinel"); if (h->size < (int) sizeof(hunk_t) || h->size + (byte *)h - hunk_base > hunk_size) Sys_Error ("Hunk_Check: bad size"); @@ -449,7 +449,7 @@ void *Hunk_AllocName (int size, const char *name) memset (h, 0, size); h->size = size; - h->sentinal = HUNK_SENTINAL; + h->sentinel = HUNK_SENTINEL; q_strlcpy (h->name, name, HUNKNAME_LEN); return (void *)(h+1); @@ -540,7 +540,7 @@ void *Hunk_HighAllocName (int size, const char *name) memset (h, 0, size); h->size = size; - h->sentinal = HUNK_SENTINAL; + h->sentinel = HUNK_SENTINEL; q_strlcpy (h->name, name, HUNKNAME_LEN); return (void *)(h+1); @@ -906,7 +906,7 @@ void *Cache_Alloc (cache_user_t *c, int size, const char *name) cache_system_t *cs; if (c->data) - Sys_Error ("Cache_Alloc: allready allocated"); + Sys_Error ("Cache_Alloc: already allocated"); if (size <= 0) Sys_Error ("Cache_Alloc: size %i", size);