add a note about high-dpi displays on Windows to the readme.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1049 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
ewasylishen 2014-09-21 03:03:16 +00:00
parent d899666d1c
commit 9afd65ffbb
3 changed files with 8 additions and 0 deletions

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@ -103,6 +103,9 @@ these patched libSDL binaries may help.
<p>
OS X has a well known gamma issue where the screen turns dark, but we currently have no fix.
</p>
<p>
High-DPI displays on Windows can break Quakespasm. As a workaround, right-click the quakespasm exe, go to Properties, the Compatibility tab, and check "Disable display scaling on high DPI settings".
</p>
<sect> Changes<p>

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@ -178,6 +178,7 @@ these patched libSDL binaries may help.
</UL>
</P>
<P>OS X has a well known gamma issue where the screen turns dark, but we currently have no fix.</P>
<P>High-DPI displays on Windows can break Quakespasm. As a workaround, right-click the quakespasm exe, go to Properties, the Compatibility tab, and check "Disable display scaling on high DPI settings".</P>
<H2><A NAME="s6">6.</A> <A HREF="#toc6">Changes</A></H2>

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@ -172,6 +172,10 @@
OS X has a well known gamma issue where the screen turns dark, but we
currently have no fix.
High-DPI displays on Windows can break Quakespasm. As a workaround, right-
click the quakespasm exe, go to Properties, the Compatibility tab, and check
"Disable display scaling on high DPI settings".
6. Changes