updated codeblocks project files after the streaming music changes.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@379 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2011-01-05 22:27:33 +00:00
parent e70afa3c4d
commit 98ec5d5a9b
4 changed files with 71 additions and 206 deletions

View file

@ -33,14 +33,25 @@
<Compiler>
<Add option="-Wall" />
<Add option="`sdl-config --cflags`" />
<Add option="-DUSE_CODEC_MP3" />
<Add option="-DUSE_CODEC_VORBIS" />
<Add option="-DUSE_CODEC_WAVE" />
</Compiler>
<Linker>
<Add option="`sdl-config --libs`" />
<Add option="-lGL" />
<Add option="-lvorbis" />
<Add option="-lvorbisfile" />
<Add option="-logg" />
<Add option="-lmad" />
</Linker>
<Unit filename="../../Quake/anorm_dots.h" />
<Unit filename="../../Quake/anorms.h" />
<Unit filename="../../Quake/arch_def.h" />
<Unit filename="../../Quake/bgmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/bgmusic.h" />
<Unit filename="../../Quake/bspfile.h" />
<Unit filename="../../Quake/cd_sdl.c">
<Option compilerVar="CC" />
@ -164,6 +175,9 @@
<Unit filename="../../Quake/menu.h" />
<Unit filename="../../Quake/modelgen.h" />
<Unit filename="../../Quake/net.h" />
<Unit filename="../../Quake/net_bsd.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/net_defs.h" />
<Unit filename="../../Quake/net_dgrm.c">
<Option compilerVar="CC" />
@ -176,14 +190,11 @@
<Unit filename="../../Quake/net_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/net_bsd.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/net_sys.h" />
<Unit filename="../../Quake/net_udp.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/net_udp.h" />
<Unit filename="../../Quake/net_sys.h" />
<Unit filename="../../Quake/pl_linux.c">
<Option compilerVar="CC" />
</Unit>
@ -202,6 +213,7 @@
<Unit filename="../../Quake/progdefs.q1" />
<Unit filename="../../Quake/progs.h" />
<Unit filename="../../Quake/protocol.h" />
<Unit filename="../../Quake/q_sound.h" />
<Unit filename="../../Quake/q_stdinc.h" />
<Unit filename="../../Quake/qs_bmp.h" />
<Unit filename="../../Quake/quakedef.h" />
@ -228,6 +240,11 @@
<Unit filename="../../Quake/sbar.h" />
<Unit filename="../../Quake/screen.h" />
<Unit filename="../../Quake/server.h" />
<Unit filename="../../Quake/snd_codec.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_codec.h" />
<Unit filename="../../Quake/snd_codeci.h" />
<Unit filename="../../Quake/snd_dma.c">
<Option compilerVar="CC" />
</Unit>
@ -237,10 +254,21 @@
<Unit filename="../../Quake/snd_mix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_mp3.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_mp3.h" />
<Unit filename="../../Quake/snd_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/q_sound.h" />
<Unit filename="../../Quake/snd_vorbis.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_vorbis.h" />
<Unit filename="../../Quake/snd_wave.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_wave.h" />
<Unit filename="../../Quake/spritegn.h" />
<Unit filename="../../Quake/sv_main.c">
<Option compilerVar="CC" />

View file

@ -1,103 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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View file

@ -11,7 +11,7 @@
<Option object_output="obj\Debug\" />
<Option type="0" />
<Option compiler="gcc" />
<Option parameters="-window -basedir C:\Programme\Quake" />
<Option parameters="-window -basedir C:\QuakeSpasm" />
<Compiler>
<Add option="-g" />
</Compiler>
@ -21,7 +21,7 @@
<Option object_output="obj\Release\" />
<Option type="0" />
<Option compiler="gcc" />
<Option parameters="-window -basedir C:\Programme\Quake" />
<Option parameters="-window -basedir C:\QuakeSpasm" />
<Compiler>
<Add option="-O2" />
</Compiler>
@ -32,23 +32,32 @@
</Build>
<Compiler>
<Add option="-Wall" />
<Add directory="C:\Programme\SDL\include" />
<Add option="-DUSE_CODEC_MP3" />
<Add option="-DUSE_CODEC_VORBIS" />
<Add option="-DUSE_CODEC_WAVE" />
<Add directory="..\codecs\include" />
<Add directory="C:\SDL\include" />
</Compiler>
<Linker>
<Add library="mingw32" />
<Add library="SDLmain" />
<Add library="SDL.dll" />
<Add library="user32" />
<Add library="gdi32" />
<Add library="SDL" />
<Add library="vorbis" />
<Add library="vorbisfile" />
<Add library="ogg" />
<Add library="mad" />
<Add library="winmm" />
<Add library="dxguid" />
<Add library="opengl32" />
<Add library="ws2_32" />
<Add directory="C:\Programme\SDL\lib" />
<Add library="wsock32" />
<Add directory="..\codecs\x86" />
<Add directory="C:\SDL\lib" />
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@ -184,10 +193,10 @@
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@ -213,6 +222,7 @@
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@ -239,6 +249,11 @@
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@ -248,10 +263,21 @@
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<Unit filename="..\..\Quake\sv_main.c">
<Option compilerVar="CC" />

View file

@ -1,94 +1,4 @@
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