gl_vidsdl.c: comment out the rest of vid_refreshrate usage which isn't supported.

(VID_SetMode): check whether SDL_SetVideoMode() actually succeeded. otherwise we
just segfault. noticed by Sander.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@530 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2011-12-18 16:27:14 +00:00
parent fcb75d2597
commit 968b469872
1 changed files with 41 additions and 46 deletions

View File

@ -20,7 +20,7 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// gl_vidnt.c -- NT GL vid component
// gl_vidsdl.c -- SDL GL vid component
#include "quakedef.h"
#include "bgmusic.h"
@ -138,7 +138,7 @@ cvar_t vid_fullscreen = {"vid_fullscreen", "0", true}; // QuakeSpasm, was "1"
cvar_t vid_width = {"vid_width", "800", true}; // QuakeSpasm, was 640
cvar_t vid_height = {"vid_height", "600", true}; // QuakeSpasm, was 480
cvar_t vid_bpp = {"vid_bpp", "16", true};
cvar_t vid_refreshrate = {"vid_refreshrate", "60", true};
//cvar_t vid_refreshrate = {"vid_refreshrate", "60", true};
cvar_t vid_vsync = {"vid_vsync", "0", true};
//johnfitz
@ -210,7 +210,7 @@ void VID_Gamma_f (void)
oldgamma = vid_gamma.value;
for (i=0; i<256; i++)
for (i = 0; i < 256; i++)
{
vid_gamma_red[i] =
CLAMP(0, (int) (255 * pow ((i+0.5)/255.5, vid_gamma.value) + 0.5), 255) << 8;
@ -244,7 +244,6 @@ VID_SetMode
int VID_SetMode (int modenum)
{
int temp;
qboolean stat = false;
Uint32 flags = SDL_DEFAULT_FLAGS;
char caption[50];
@ -285,17 +284,14 @@ int VID_SetMode (int modenum)
draw_context = SDL_SetVideoMode(modelist[modenum].width,
modelist[modenum].height,
modelist[modenum].bpp, flags);
stat = true;
}
else
{
draw_context = SDL_SetVideoMode(modelist[modenum].width,
modelist[modenum].height,
modelist[modenum].bpp, flags);
stat = true;
}
modestate = MODE_WINDOWED;
// TODO set icon and title
}
else if (modelist[modenum].type == MODE_FULLSCREEN_DEFAULT)
{
@ -303,7 +299,6 @@ int VID_SetMode (int modenum)
draw_context = SDL_SetVideoMode(modelist[modenum].width,
modelist[modenum].height,
modelist[modenum].bpp, flags);
stat = true;
modestate = MODE_FULLSCREEN_DEFAULT;
}
else
@ -311,12 +306,11 @@ int VID_SetMode (int modenum)
Sys_Error ("VID_SetMode: Bad mode type in modelist");
}
if (!stat)
if (!draw_context)
{
Sys_Error ("Couldn't set video mode");
}
//kristian -- set window caption
sprintf(caption, "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
SDL_WM_SetCaption(caption, caption);
@ -379,7 +373,7 @@ void VID_Restart (void)
//
if (vid_fullscreen.value)
{
for (i=1; i<nummodes; i++)
for (i = 1; i < nummodes; i++)
{
if (modelist[i].width == (int)vid_width.value &&
modelist[i].height == (int)vid_height.value &&
@ -391,11 +385,10 @@ void VID_Restart (void)
if (i == nummodes)
{
Con_Printf ("%dx%dx%d %dHz is not a valid fullscreen mode\n",
Con_Printf ("%dx%dx%d is not a valid fullscreen mode\n",
(int)vid_width.value,
(int)vid_height.value,
(int)vid_bpp.value,
(int)vid_refreshrate.value);
(int)vid_bpp.value);
return;
}
@ -855,7 +848,7 @@ void ClearAllStates (void)
int i;
// send an up event for each key, to make sure the server clears them all
for (i=0 ; i<256 ; i++)
for (i = 0; i < 256; i++)
{
Key_Event (i, false);
}
@ -988,19 +981,20 @@ void VID_DescribeModes_f (void)
{
int i, lnummodes, t;
vmode_t *pv;
int lastwidth=0, lastheight=0, lastbpp=0, count=0;
int lastwidth, lastheight, lastbpp, count;
lnummodes = VID_NumModes ();
t = leavecurrentmode;
leavecurrentmode = 0;
lastwidth = lastheight = lastbpp = count = 0;
for (i=1 ; i<lnummodes ; i++)
for (i = 1; i < lnummodes; i++)
{
pv = VID_GetModePtr (i);
if (lastwidth != pv->width || lastheight != pv->height || lastbpp != pv->bpp)
{
if (count>0)
if (count > 0)
Con_SafePrintf ("\n");
Con_SafePrintf (" %4i x %4i x %i", pv->width, pv->height, pv->bpp);
lastwidth = pv->width;
@ -1297,7 +1291,7 @@ void VID_Init (void)
{
height = Q_atoi(com_argv[p+1]);
for (i=1, vid_default=0 ; i<nummodes ; i++)
for (i = 1, vid_default = 0; i < nummodes; i++)
{
if ((modelist[i].width == width) &&
(modelist[i].height == height) &&
@ -1311,7 +1305,7 @@ void VID_Init (void)
}
else
{
for (i=1, vid_default=0 ; i<nummodes ; i++)
for (i = 1, vid_default = 0; i < nummodes; i++)
{
if ((modelist[i].width == width) && (modelist[i].bpp == bpp))
{
@ -1480,21 +1474,21 @@ VID_Menu_Init
*/
void VID_Menu_Init (void)
{
int i,j,h,w;
int i, j, h, w;
for (i=1;i<nummodes;i++) //start i at mode 1 because 0 is windowed mode
for (i = 1; i < nummodes; i++) //start i at mode 1 because 0 is windowed mode
{
w = modelist[i].width;
h = modelist[i].height;
for (j=0;j<vid_menu_nummodes;j++)
for (j = 0; j < vid_menu_nummodes; j++)
{
if (vid_menu_modes[j].width == w &&
vid_menu_modes[j].height == h)
break;
}
if (j==vid_menu_nummodes)
if (j == vid_menu_nummodes)
{
vid_menu_modes[j].width = w;
vid_menu_modes[j].height = h;
@ -1512,11 +1506,11 @@ regenerates bpp list based on current vid_width and vid_height
*/
void VID_Menu_RebuildBppList (void)
{
int i,j,b;
int i, j, b;
vid_menu_numbpps=0;
vid_menu_numbpps = 0;
for (i=1;i<nummodes;i++) //start i at mode 1 because 0 is windowed mode
for (i = 1; i < nummodes; i++) //start i at mode 1 because 0 is windowed mode
{
//bpp list is limited to bpps available with current width/height
if (modelist[i].width != vid_width.value ||
@ -1525,13 +1519,13 @@ void VID_Menu_RebuildBppList (void)
b = modelist[i].bpp;
for (j=0;j<vid_menu_numbpps;j++)
for (j = 0; j < vid_menu_numbpps; j++)
{
if (vid_menu_bpps[j] == b)
break;
}
if (j==vid_menu_numbpps)
if (j == vid_menu_numbpps)
{
vid_menu_bpps[j] = b;
vid_menu_numbpps++;
@ -1546,11 +1540,11 @@ void VID_Menu_RebuildBppList (void)
}
//if vid_bpp is not in the new list, change vid_bpp
for (i=0;i<vid_menu_numbpps;i++)
for (i = 0; i < vid_menu_numbpps; i++)
if (vid_menu_bpps[i] == (int)(vid_bpp.value))
break;
if (i==vid_menu_numbpps)
if (i == vid_menu_numbpps)
Cvar_SetValue ("vid_bpp",(float)vid_menu_bpps[0]);
}
@ -1566,23 +1560,23 @@ void VID_Menu_ChooseNextMode (int dir)
{
int i;
for (i=0;i<vid_menu_nummodes;i++)
for (i = 0; i < vid_menu_nummodes; i++)
{
if (vid_menu_modes[i].width == vid_width.value &&
vid_menu_modes[i].height == vid_height.value)
break;
}
if (i==vid_menu_nummodes) //can't find it in list, so it must be a custom windowed res
if (i == vid_menu_nummodes) //can't find it in list, so it must be a custom windowed res
{
i = 0;
}
else
{
i+=dir;
if (i>=vid_menu_nummodes)
i += dir;
if (i >= vid_menu_nummodes)
i = 0;
else if (i<0)
else if (i < 0)
i = vid_menu_nummodes-1;
}
@ -1602,22 +1596,22 @@ void VID_Menu_ChooseNextBpp (int dir)
{
int i;
for (i=0;i<vid_menu_numbpps;i++)
for (i = 0; i < vid_menu_numbpps; i++)
{
if (vid_menu_bpps[i] == vid_bpp.value)
break;
}
if (i==vid_menu_numbpps) //can't find it in list
if (i == vid_menu_numbpps) //can't find it in list
{
i = 0;
}
else
{
i+=dir;
if (i>=vid_menu_numbpps)
i += dir;
if (i >= vid_menu_numbpps)
i = 0;
else if (i<0)
else if (i < 0)
i = vid_menu_numbpps-1;
}
@ -1636,22 +1630,22 @@ void VID_Menu_ChooseNextRate (int dir)
#if 0 /* not implemented for SDL */
int i;
for (i=0;i<vid_menu_numrates;i++)
for (i = 0; i < vid_menu_numrates; i++)
{
if (vid_menu_rates[i] == vid_refreshrate.value)
break;
}
if (i==vid_menu_numrates) //can't find it in list
if (i == vid_menu_numrates) //can't find it in list
{
i = 0;
}
else
{
i+=dir;
if (i>=vid_menu_numrates)
i += dir;
if (i >= vid_menu_numrates)
i = 0;
else if (i<0)
else if (i < 0)
i = vid_menu_numrates-1;
}
@ -1858,3 +1852,4 @@ void VID_Menu_f (void)
//set up bpp and rate lists based on current cvars
VID_Menu_RebuildBppList ();
}