From 933155ce888489cb0eeb6465270c0ecee719b634 Mon Sep 17 00:00:00 2001 From: Shpoike Date: Fri, 17 Apr 2020 03:41:23 +0100 Subject: [PATCH] Avoid problems when bobcycle is 0. --- Quake/view.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/Quake/view.c b/Quake/view.c index c9ac6f54..928c46ce 100644 --- a/Quake/view.c +++ b/Quake/view.c @@ -117,8 +117,13 @@ float V_CalcBob (void) float bob; float cycle; - cycle = cl.time - (int)(cl.time/cl_bobcycle.value)*cl_bobcycle.value; - cycle /= cl_bobcycle.value; + if (!cl_bobcycle.value) + cycle = 0; + else + { + cycle = cl.time - (int)(cl.time/cl_bobcycle.value)*cl_bobcycle.value; + cycle /= cl_bobcycle.value; + } if (cycle < cl_bobup.value) cycle = M_PI * cycle / cl_bobup.value; else