From 9289a26a88ffe448cc6a6efd48a5f4b5f217be1c Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Sat, 1 Jan 2011 12:32:16 +0000 Subject: [PATCH] whitespace/formatting tidy-up in quakedef.h. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@366 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Quake/quakedef.h | 182 +++++++++++++++++++++++------------------------ 1 file changed, 91 insertions(+), 91 deletions(-) diff --git a/Quake/quakedef.h b/Quake/quakedef.h index 4c63830c..f100f815 100644 --- a/Quake/quakedef.h +++ b/Quake/quakedef.h @@ -31,14 +31,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define QUAKE_GAME // as opposed to utilities -#define VERSION 1.09 +#define VERSION 1.09 #define GLQUAKE_VERSION 1.00 #define D3DQUAKE_VERSION 0.01 #define WINQUAKE_VERSION 0.996 #define LINUX_VERSION 1.30 -#define X11_VERSION 1.10 +#define X11_VERSION 1.10 -#define FITZQUAKE_VERSION 0.85 //johnfitz +#define FITZQUAKE_VERSION 0.85 //johnfitz #define QUAKESPASM_VERSION 0.4 #define QUAKESPASM_VER_PATCH 4 // helper to print a string like 0.85.4 @@ -53,7 +53,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define UNUSED(x) (x = x) // for pesky compiler / lint warnings -#define MINIMUM_MEMORY 0x550000 +#define MINIMUM_MEMORY 0x550000 #define MINIMUM_MEMORY_LEVELPAK (MINIMUM_MEMORY + 0x100000) #define MAX_NUM_ARGVS 50 @@ -73,19 +73,19 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define ON_EPSILON 0.1 // point on plane side epsilon -#define MAX_MSGLEN 32000 // max length of a reliable message //johnfitz -- was 8000 +#define MAX_MSGLEN 32000 // max length of a reliable message //johnfitz -- was 8000 #define MAX_DATAGRAM 32000 // max length of unreliable message //johnfitz -- was 1024 -#define DATAGRAM_MTU 1400 // johnfitz -- actual limit for unreliable messages to nonlocal clients +#define DATAGRAM_MTU 1400 // johnfitz -- actual limit for unreliable messages to nonlocal clients // // per-level limits // -#define MIN_EDICTS 256 // johnfitz -- lowest allowed value for max_edicts cvar -#define MAX_EDICTS 32000 // johnfitz -- highest allowed value for max_edicts cvar +#define MIN_EDICTS 256 // johnfitz -- lowest allowed value for max_edicts cvar +#define MAX_EDICTS 32000 // johnfitz -- highest allowed value for max_edicts cvar // ents past 8192 can't play sounds in the standard protocol -#define DEF_EDICTS 2048 +#define DEF_EDICTS 2048 #define MAX_LIGHTSTYLES 64 #define MAX_MODELS 2048 // johnfitz -- was 256 @@ -99,16 +99,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // stats are integers communicated to the client by the server // #define MAX_CL_STATS 32 -#define STAT_HEALTH 0 -#define STAT_FRAGS 1 -#define STAT_WEAPON 2 -#define STAT_AMMO 3 -#define STAT_ARMOR 4 +#define STAT_HEALTH 0 +#define STAT_FRAGS 1 +#define STAT_WEAPON 2 +#define STAT_AMMO 3 +#define STAT_ARMOR 4 #define STAT_WEAPONFRAME 5 -#define STAT_SHELLS 6 -#define STAT_NAILS 7 +#define STAT_SHELLS 6 +#define STAT_NAILS 7 #define STAT_ROCKETS 8 -#define STAT_CELLS 9 +#define STAT_CELLS 9 #define STAT_ACTIVEWEAPON 10 #define STAT_TOTALSECRETS 11 #define STAT_TOTALMONSTERS 12 @@ -117,68 +117,68 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // stock defines -#define IT_SHOTGUN 1 -#define IT_SUPER_SHOTGUN 2 -#define IT_NAILGUN 4 -#define IT_SUPER_NAILGUN 8 -#define IT_GRENADE_LAUNCHER 16 -#define IT_ROCKET_LAUNCHER 32 -#define IT_LIGHTNING 64 -#define IT_SUPER_LIGHTNING 128 -#define IT_SHELLS 256 -#define IT_NAILS 512 -#define IT_ROCKETS 1024 -#define IT_CELLS 2048 -#define IT_AXE 4096 -#define IT_ARMOR1 8192 -#define IT_ARMOR2 16384 -#define IT_ARMOR3 32768 -#define IT_SUPERHEALTH 65536 -#define IT_KEY1 131072 -#define IT_KEY2 262144 -#define IT_INVISIBILITY 524288 -#define IT_INVULNERABILITY 1048576 -#define IT_SUIT 2097152 -#define IT_QUAD 4194304 -#define IT_SIGIL1 (1<<28) -#define IT_SIGIL2 (1<<29) -#define IT_SIGIL3 (1<<30) -#define IT_SIGIL4 (1<<31) +#define IT_SHOTGUN 1 +#define IT_SUPER_SHOTGUN 2 +#define IT_NAILGUN 4 +#define IT_SUPER_NAILGUN 8 +#define IT_GRENADE_LAUNCHER 16 +#define IT_ROCKET_LAUNCHER 32 +#define IT_LIGHTNING 64 +#define IT_SUPER_LIGHTNING 128 +#define IT_SHELLS 256 +#define IT_NAILS 512 +#define IT_ROCKETS 1024 +#define IT_CELLS 2048 +#define IT_AXE 4096 +#define IT_ARMOR1 8192 +#define IT_ARMOR2 16384 +#define IT_ARMOR3 32768 +#define IT_SUPERHEALTH 65536 +#define IT_KEY1 131072 +#define IT_KEY2 262144 +#define IT_INVISIBILITY 524288 +#define IT_INVULNERABILITY 1048576 +#define IT_SUIT 2097152 +#define IT_QUAD 4194304 +#define IT_SIGIL1 (1<<28) +#define IT_SIGIL2 (1<<29) +#define IT_SIGIL3 (1<<30) +#define IT_SIGIL4 (1<<31) //=========================================== //rogue changed and added defines -#define RIT_SHELLS 128 -#define RIT_NAILS 256 -#define RIT_ROCKETS 512 -#define RIT_CELLS 1024 -#define RIT_AXE 2048 -#define RIT_LAVA_NAILGUN 4096 -#define RIT_LAVA_SUPER_NAILGUN 8192 -#define RIT_MULTI_GRENADE 16384 -#define RIT_MULTI_ROCKET 32768 -#define RIT_PLASMA_GUN 65536 -#define RIT_ARMOR1 8388608 -#define RIT_ARMOR2 16777216 -#define RIT_ARMOR3 33554432 -#define RIT_LAVA_NAILS 67108864 -#define RIT_PLASMA_AMMO 134217728 -#define RIT_MULTI_ROCKETS 268435456 -#define RIT_SHIELD 536870912 -#define RIT_ANTIGRAV 1073741824 -#define RIT_SUPERHEALTH 2147483648 +#define RIT_SHELLS 128 +#define RIT_NAILS 256 +#define RIT_ROCKETS 512 +#define RIT_CELLS 1024 +#define RIT_AXE 2048 +#define RIT_LAVA_NAILGUN 4096 +#define RIT_LAVA_SUPER_NAILGUN 8192 +#define RIT_MULTI_GRENADE 16384 +#define RIT_MULTI_ROCKET 32768 +#define RIT_PLASMA_GUN 65536 +#define RIT_ARMOR1 8388608 +#define RIT_ARMOR2 16777216 +#define RIT_ARMOR3 33554432 +#define RIT_LAVA_NAILS 67108864 +#define RIT_PLASMA_AMMO 134217728 +#define RIT_MULTI_ROCKETS 268435456 +#define RIT_SHIELD 536870912 +#define RIT_ANTIGRAV 1073741824 +#define RIT_SUPERHEALTH 2147483648 //MED 01/04/97 added hipnotic defines //=========================================== //hipnotic added defines -#define HIT_PROXIMITY_GUN_BIT 16 -#define HIT_MJOLNIR_BIT 7 -#define HIT_LASER_CANNON_BIT 23 -#define HIT_PROXIMITY_GUN (1<