mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 15:31:39 +00:00
comment out COM_DefaultExtension
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@905 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
a40adf1e46
commit
8ecf7ffdf0
3 changed files with 10 additions and 6 deletions
|
@ -1,11 +1,11 @@
|
|||
support for user directories, based on uhexen2 and tyrquake:
|
||||
** against quakespasm svn revision 904.
|
||||
** against quakespasm svn revision 905.
|
||||
** on-the-fly game directory switching not supported yet.
|
||||
** minimally tested, needs more work.
|
||||
|
||||
Index: Quake/sys_sdl_unix.c
|
||||
===================================================================
|
||||
--- Quake/sys_sdl_unix.c (revision 904)
|
||||
--- Quake/sys_sdl_unix.c (revision 905)
|
||||
+++ Quake/sys_sdl_unix.c (working copy)
|
||||
@@ -20,6 +20,8 @@
|
||||
|
||||
|
@ -73,9 +73,9 @@ Index: Quake/sys_sdl_unix.c
|
|||
void Sys_mkdir (const char *path)
|
||||
Index: Quake/common.c
|
||||
===================================================================
|
||||
--- Quake/common.c (revision 904)
|
||||
--- Quake/common.c (revision 905)
|
||||
+++ Quake/common.c (working copy)
|
||||
@@ -1917,6 +1917,7 @@ static void COM_AddGameDirectory (const
|
||||
@@ -1919,6 +1919,7 @@ static void COM_AddGameDirectory (const
|
||||
searchpath_t *search;
|
||||
pack_t *pak, *qspak;
|
||||
char pakfile[MAX_OSPATH];
|
||||
|
@ -83,7 +83,7 @@ Index: Quake/common.c
|
|||
|
||||
q_strlcpy (com_gamedir, va("%s/%s", base, dir), sizeof(com_gamedir));
|
||||
|
||||
@@ -1925,6 +1926,7 @@ static void COM_AddGameDirectory (const
|
||||
@@ -1927,6 +1928,7 @@ static void COM_AddGameDirectory (const
|
||||
path_id = com_searchpaths->path_id << 1;
|
||||
else path_id = 1U;
|
||||
|
||||
|
@ -91,7 +91,7 @@ Index: Quake/common.c
|
|||
// add the directory to the search path
|
||||
search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
|
||||
search->path_id = path_id;
|
||||
@@ -1961,6 +1963,14 @@ static void COM_AddGameDirectory (const
|
||||
@@ -1963,6 +1965,14 @@ static void COM_AddGameDirectory (const
|
||||
}
|
||||
if (!pak) break;
|
||||
}
|
||||
|
|
|
@ -1056,6 +1056,7 @@ if path doesn't have a .EXT, append extension
|
|||
(extension should include the leading ".")
|
||||
==================
|
||||
*/
|
||||
#if 0 /* can be dangerous */
|
||||
void COM_DefaultExtension (char *path, const char *extension, size_t len)
|
||||
{
|
||||
char *src;
|
||||
|
@ -1072,6 +1073,7 @@ void COM_DefaultExtension (char *path, const char *extension, size_t len)
|
|||
|
||||
q_strlcat(path, extension, len);
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
==================
|
||||
|
|
|
@ -180,7 +180,9 @@ const char *COM_SkipPath (const char *pathname);
|
|||
void COM_StripExtension (const char *in, char *out, size_t outsize);
|
||||
void COM_FileBase (const char *in, char *out, size_t outsize);
|
||||
void COM_AddExtension (char *path, const char *extension, size_t len);
|
||||
#if 0 /* COM_DefaultExtension can be dangerous */
|
||||
void COM_DefaultExtension (char *path, const char *extension, size_t len);
|
||||
#endif
|
||||
const char *COM_FileGetExtension (const char *in); /* doesn't return NULL */
|
||||
void COM_ExtractExtension (const char *in, char *out, size_t outsize);
|
||||
void COM_CreatePath (char *path);
|
||||
|
|
Loading…
Reference in a new issue