diff --git a/quakespasm/Linux/sgml/README.sgml b/quakespasm/Linux/sgml/README.sgml index 20250258..db929986 100644 --- a/quakespasm/Linux/sgml/README.sgml +++ b/quakespasm/Linux/sgml/README.sgml @@ -4,7 +4,7 @@ -Page last edited Apr. 29, 2014 +Page last edited July 30, 2014 About

@@ -104,12 +104,20 @@ OS X has a well known gamma issue where the screen turns dark, but we currently Changes in 0.85.10

+ Support for opengl non-power-of-two-textures extension. + Dynamic light speedup. Support for BSP2 and 2PSB map formats. Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options). Better Hor+ field of view (FOV) scaling behavior. Fix screenshots when screen width isn't a multiple of 4. Fix a lighting glitch due to floating point precision. Fix a looping sounds glitch. + Fix a vulnerability in file extension handling. Tighten path handling safety. + Initialize opengl with 24-bit depth buffer at 32 bpp. + Reset all models upon gamedir changes. (Fixes failures with mods using custom content.) + Fix broken behavior upon gamedir changes if -basedir is specified on the command line. + NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000. + Host_Error upon missing models. (Prevents segmentation faults.) Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file. Other fixes and clean-ups. diff --git a/quakespasm/README.html b/quakespasm/README.html index ad2c57c7..ebc71c77 100644 --- a/quakespasm/README.html +++ b/quakespasm/README.html @@ -12,7 +12,7 @@

 

-

Page last edited Apr. 29, 2014

+

Page last edited July 30, 2014

1. About

@@ -178,12 +178,20 @@ these patched libSDL binaries may help.

diff --git a/quakespasm/README.txt b/quakespasm/README.txt index 557343c3..c3b90454 100644 --- a/quakespasm/README.txt +++ b/quakespasm/README.txt @@ -36,7 +36,7 @@ ______________________________________________________________________ - Page last edited Apn. 29, 2014 + Page last edited July 30, 2014 1. About @@ -163,6 +163,10 @@ 6.1. Changes in 0.85.10 + o Support for opengl non-power-of-two-textures extension. + + o Dynamic light speedup. + o Support for BSP2 and 2PSB map formats. o Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile- @@ -176,6 +180,21 @@ o Fix a looping sounds glitch. + o Fix a vulnerability in file extension handling. Tighten path + handling safety. + + o Initialize opengl with 24-bit depth buffer at 32 bpp. + + o Reset all models upon gamedir changes. (Fixes failures with mods + using custom content.) + + o Fix broken behavior upon gamedir changes if -basedir is specified + on the command line. + + o NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000. + + o Host_Error upon missing models. (Prevents segmentation faults.) + o Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.