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more svc_?? macro updates, update cl_parse.c:svc_strings for reference
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2 changed files with 21 additions and 17 deletions
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@ -73,25 +73,28 @@ const char *svc_strings[] =
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"", // 35
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"", // 36
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"svc_skybox", // 37 // [string] skyname
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"", // 38
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"svc_botchat", // 38 (2021 RE-RELEASE)
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"", // 39
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"svc_bf", // 40 // no data
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"svc_fog", // 41 // [byte] density [byte] red [byte] green [byte] blue [float] time
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"svc_spawnbaseline2", //42 // support for large modelindex, large framenum, alpha, using flags
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"svc_spawnstatic2", // 43 // support for large modelindex, large framenum, alpha, using flags
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"svc_spawnstaticsound2", // 44 // [coord3] [short] samp [byte] vol [byte] aten
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"", // 45
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"", // 46
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"", // 47
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"", // 48
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"", // 49
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"", // 50
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"", // 51
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"svc_achievement", // 52 -- used by the 2021 rerelease
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"", // 53
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"", // 54
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"", // 55
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//johnfitz
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// 2021 RE-RELEASE:
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"svc_setviews", // 45
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"svc_updateping", // 46
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"svc_updatesocial", // 47
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"svc_updateplinfo", // 48
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"svc_rawprint", // 49
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"svc_servervars", // 50
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"svc_seq", // 51
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"svc_achievement", // 52
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"svc_chat", // 53
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"svc_levelcompleted", // 54
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"svc_backtolobby", // 55
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"svc_localsound" // 56
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};
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qboolean warn_about_nehahra_protocol; //johnfitz
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@ -201,8 +201,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define svc_spawnstaticsound2 44 // [coord3] [short] samp [byte] vol [byte] aten
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//johnfitz
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// 2021 re-release server messages: the list is from
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// 2021 re-release server messages - see:
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// https://steamcommunity.com/sharedfiles/filedetails/?id=2679459726
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#define svc_botchat 38
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#define svc_setviews 45
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#define svc_updateping 46
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#define svc_updatesocial 47
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@ -212,10 +213,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define svc_seq 51
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// Note: svc_achievement has same value as svcdp_effect!
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#define svc_achievement 52 // [string] id
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#define svc_chat 53 // Prints a message in the chat
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#define svc_levelcompleted 54 // Probably used for achievements
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#define svc_backtolobby 55 // Tells the client that they should go back to the lobby screen
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#define svc_localsound 56 // Plays a sound that is only heard by the client
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#define svc_chat 53
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#define svc_levelcompleted 54
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#define svc_backtolobby 55
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#define svc_localsound 56
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//
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// client to server
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