From 870e6cd43c6104a752912aed285e80d4055ea394 Mon Sep 17 00:00:00 2001 From: ewasylishen Date: Sat, 17 Jan 2015 00:54:09 +0000 Subject: [PATCH] r_oldwater: change default to 0 (which means use the higher quality fitzquake render-to-texture water by default, instead of the lower quality glquake water). Reasoning is, we default to the higher-quality settings for everything else except this. git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1150 af15c1b1-3010-417e-b628-4374ebc0bcbd --- quakespasm/Quake/gl_warp.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/quakespasm/Quake/gl_warp.c b/quakespasm/Quake/gl_warp.c index 171c1254..17a7ee3e 100644 --- a/quakespasm/Quake/gl_warp.c +++ b/quakespasm/Quake/gl_warp.c @@ -24,7 +24,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern cvar_t r_drawflat; -cvar_t r_oldwater = {"r_oldwater", "1", CVAR_ARCHIVE}; +cvar_t r_oldwater = {"r_oldwater", "0", CVAR_ARCHIVE}; cvar_t r_waterquality = {"r_waterquality", "8", CVAR_NONE}; cvar_t r_waterwarp = {"r_waterwarp", "1", CVAR_NONE};