mirror of
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docs: fixed version number in changelog. added empty 0.91.1 changelog section for new changes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1288 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
36d9cc4b42
commit
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@ -4,7 +4,7 @@
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<toc>
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<verb></verb>
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<em>Page last edited: December 2015</em>
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<em>Page last edited: January 2016</em>
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<sect> About <p>
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@ -60,7 +60,8 @@ Quakespasm can play various external music formats, including MP3, OGG and FLAC.
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<sect> Compiling and Installation<p>
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<p>Quakespasm's (optional) custom data is now stored in the file <bf>quakespasm.pak</bf>. This file should be placed alongside your quakespasm binary and <bf>id1</bf> directory.</p>
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<p><em>To check-out the latest version of QuakeSpasm, use</em> <bf>svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm</bf></p>
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<p><em>To checkout the latest version of QuakeSpasm, do:</em>
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<bf>svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm</bf></p>
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<sect1> Linux/Unix <p>
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After extracting the source tarball, browse the Makefile and edit the music streaming options, then
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@ -109,6 +110,9 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
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<sect> Changes<p>
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<sect1> Changes in 0.91.1<p>
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</p>
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<sect1> Changes in 0.91.0<p>
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<sect2> Bugfixes
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<itemize>
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<item> Fix unwanted fog mode change upon video restart.
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@ -1,18 +1,17 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
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<HTML>
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<HEAD>
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<META NAME="GENERATOR" CONTENT="LinuxDoc-Tools 0.9.69">
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<META NAME="GENERATOR" CONTENT="LinuxDoc-Tools 0.9.21">
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<TITLE>QuakeSpasm</TITLE>
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</HEAD>
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<BODY>
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<H1>QuakeSpasm</H1>
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<H2></H2>
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<P>
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<H2></H2><P>
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<PRE>
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</PRE>
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</P>
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<P><EM>Page last edited: December 2015</EM></P>
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<P><EM>Page last edited: January 2016</EM></P>
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<P>
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<H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2>
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@ -42,17 +41,18 @@
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<UL>
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<LI><A NAME="toc6.1">6.1</A> <A HREF="Quakespasm.html#ss6.1">Changes in 0.91.1</A>
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<LI><A NAME="toc6.2">6.2</A> <A HREF="Quakespasm.html#ss6.2">Changes in 0.90.1</A>
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<LI><A NAME="toc6.3">6.3</A> <A HREF="Quakespasm.html#ss6.3">Changes in 0.90.0</A>
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<LI><A NAME="toc6.4">6.4</A> <A HREF="Quakespasm.html#ss6.4">Changes in 0.85.9</A>
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<LI><A NAME="toc6.5">6.5</A> <A HREF="Quakespasm.html#ss6.5">Changes in 0.85.8</A>
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<LI><A NAME="toc6.6">6.6</A> <A HREF="Quakespasm.html#ss6.6">Changes in 0.85.7</A>
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<LI><A NAME="toc6.7">6.7</A> <A HREF="Quakespasm.html#ss6.7">Changes in 0.85.6</A>
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<LI><A NAME="toc6.8">6.8</A> <A HREF="Quakespasm.html#ss6.8">Changes in 0.85.5</A>
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<LI><A NAME="toc6.9">6.9</A> <A HREF="Quakespasm.html#ss6.9">Changes in 0.85.4</A>
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<LI><A NAME="toc6.10">6.10</A> <A HREF="Quakespasm.html#ss6.10">Changes in 0.85.3</A>
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<LI><A NAME="toc6.11">6.11</A> <A HREF="Quakespasm.html#ss6.11">Changes in 0.85.2</A>
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<LI><A NAME="toc6.12">6.12</A> <A HREF="Quakespasm.html#ss6.12">Changes in 0.85.1</A>
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<LI><A NAME="toc6.2">6.2</A> <A HREF="Quakespasm.html#ss6.2">Changes in 0.91.0</A>
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<LI><A NAME="toc6.3">6.3</A> <A HREF="Quakespasm.html#ss6.3">Changes in 0.90.1</A>
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<LI><A NAME="toc6.4">6.4</A> <A HREF="Quakespasm.html#ss6.4">Changes in 0.90.0</A>
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<LI><A NAME="toc6.5">6.5</A> <A HREF="Quakespasm.html#ss6.5">Changes in 0.85.9</A>
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<LI><A NAME="toc6.6">6.6</A> <A HREF="Quakespasm.html#ss6.6">Changes in 0.85.8</A>
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<LI><A NAME="toc6.7">6.7</A> <A HREF="Quakespasm.html#ss6.7">Changes in 0.85.7</A>
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<LI><A NAME="toc6.8">6.8</A> <A HREF="Quakespasm.html#ss6.8">Changes in 0.85.6</A>
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<LI><A NAME="toc6.9">6.9</A> <A HREF="Quakespasm.html#ss6.9">Changes in 0.85.5</A>
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<LI><A NAME="toc6.10">6.10</A> <A HREF="Quakespasm.html#ss6.10">Changes in 0.85.4</A>
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<LI><A NAME="toc6.11">6.11</A> <A HREF="Quakespasm.html#ss6.11">Changes in 0.85.3</A>
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<LI><A NAME="toc6.12">6.12</A> <A HREF="Quakespasm.html#ss6.12">Changes in 0.85.2</A>
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<LI><A NAME="toc6.13">6.13</A> <A HREF="Quakespasm.html#ss6.13">Changes in 0.85.1</A>
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</UL>
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<P>
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<H2><A NAME="toc7">7.</A> <A HREF="Quakespasm.html#s7">Todo </A></H2>
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@ -135,7 +135,8 @@ sound driver, some graphical niceities, and numerous bug-fixes and other improve
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<P>Quakespasm's (optional) custom data is now stored in the file <B>quakespasm.pak</B>. This file should be placed alongside your quakespasm binary and <B>id1</B> directory.</P>
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<P><EM>To check-out the latest version of QuakeSpasm, use</EM> <B>svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm</B></P>
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<P><EM>To checkout the latest version of QuakeSpasm, do:</EM>
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<B>svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm</B></P>
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<H2><A NAME="ss4.1">4.1</A> <A HREF="#toc4.1">Linux/Unix </A>
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</H2>
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@ -192,6 +193,10 @@ these patched libSDL binaries may help.
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</H2>
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<H2><A NAME="ss6.2">6.2</A> <A HREF="#toc6.2">Changes in 0.91.0</A>
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</H2>
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<H3>Bugfixes</H3>
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<P>
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@ -248,7 +253,7 @@ these patched libSDL binaries may help.
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<LI> Raised MAX_SFX to 1024 (was 512).</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.2">6.2</A> <A HREF="#toc6.2">Changes in 0.90.1</A>
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<H2><A NAME="ss6.3">6.3</A> <A HREF="#toc6.3">Changes in 0.90.1</A>
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</H2>
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@ -308,7 +313,7 @@ these patched libSDL binaries may help.
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<LI> Update 3rd-party libraries.</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.3">6.3</A> <A HREF="#toc6.3">Changes in 0.90.0</A>
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<H2><A NAME="ss6.4">6.4</A> <A HREF="#toc6.4">Changes in 0.90.0</A>
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</H2>
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<P>
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@ -353,7 +358,7 @@ these patched libSDL binaries may help.
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<LI> Other fixes and clean-ups.</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.4">6.4</A> <A HREF="#toc6.4">Changes in 0.85.9</A>
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<H2><A NAME="ss6.5">6.5</A> <A HREF="#toc6.5">Changes in 0.85.9</A>
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</H2>
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<P>
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@ -377,7 +382,7 @@ these patched libSDL binaries may help.
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<LI> Several other minor fixes/cleanups.</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.5">6.5</A> <A HREF="#toc6.5">Changes in 0.85.8</A>
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<H2><A NAME="ss6.6">6.6</A> <A HREF="#toc6.6">Changes in 0.85.8</A>
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</H2>
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<P>
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@ -402,7 +407,7 @@ these patched libSDL binaries may help.
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<LI> Miscellaneous source code cleanups.</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.6">6.6</A> <A HREF="#toc6.6">Changes in 0.85.7</A>
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<H2><A NAME="ss6.7">6.7</A> <A HREF="#toc6.7">Changes in 0.85.7</A>
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</H2>
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<P>
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@ -420,7 +425,7 @@ these patched libSDL binaries may help.
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<LI> Several other small changes mostly invisible to the end-user</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.7">6.7</A> <A HREF="#toc6.7">Changes in 0.85.6</A>
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<H2><A NAME="ss6.8">6.8</A> <A HREF="#toc6.8">Changes in 0.85.6</A>
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</H2>
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<P>
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@ -431,7 +436,7 @@ these patched libSDL binaries may help.
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<LI> Minor SDL video fixes.</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.8">6.8</A> <A HREF="#toc6.8">Changes in 0.85.5</A>
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<H2><A NAME="ss6.9">6.9</A> <A HREF="#toc6.9">Changes in 0.85.5</A>
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</H2>
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<P>
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@ -450,7 +455,7 @@ these patched libSDL binaries may help.
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<LI> Several code updates from uHexen2 project, several code cleanups.</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.9">6.9</A> <A HREF="#toc6.9">Changes in 0.85.4</A>
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<H2><A NAME="ss6.10">6.10</A> <A HREF="#toc6.10">Changes in 0.85.4</A>
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</H2>
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<P>
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@ -468,7 +473,7 @@ these patched libSDL binaries may help.
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<LI> Other minor sound and cdaudio updates</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.10">6.10</A> <A HREF="#toc6.10">Changes in 0.85.3</A>
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<H2><A NAME="ss6.11">6.11</A> <A HREF="#toc6.11">Changes in 0.85.3</A>
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</H2>
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<P>
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@ -491,7 +496,7 @@ these patched libSDL binaries may help.
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</UL>
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</P>
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<H2><A NAME="ss6.11">6.11</A> <A HREF="#toc6.11">Changes in 0.85.2</A>
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<H2><A NAME="ss6.12">6.12</A> <A HREF="#toc6.12">Changes in 0.85.2</A>
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</H2>
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<P>
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@ -510,7 +515,7 @@ these patched libSDL binaries may help.
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</UL>
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</P>
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<H2><A NAME="ss6.12">6.12</A> <A HREF="#toc6.12">Changes in 0.85.1</A>
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<H2><A NAME="ss6.13">6.13</A> <A HREF="#toc6.13">Changes in 0.85.1</A>
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</H2>
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<P>
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|
|
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@ -17,27 +17,28 @@
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5. Known Bugs
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6. Changes
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6.1 Changes in 0.91.1
|
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6.1.1 Bugfixes
|
||||
6.1.2 Visual improvements
|
||||
6.1.3 Interface improvements
|
||||
6.1.4 Code cleanup / Other
|
||||
6.1.5 Raised limits
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6.2 Changes in 0.90.1
|
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6.2 Changes in 0.91.0
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6.2.1 Bugfixes
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6.2.2 Performance
|
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6.2.3 Visual improvements
|
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6.2.4 Interface improvements
|
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6.2.5 Code cleanup
|
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6.3 Changes in 0.90.0
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6.4 Changes in 0.85.9
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6.5 Changes in 0.85.8
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6.6 Changes in 0.85.7
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6.7 Changes in 0.85.6
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6.8 Changes in 0.85.5
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6.9 Changes in 0.85.4
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6.10 Changes in 0.85.3
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6.11 Changes in 0.85.2
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6.12 Changes in 0.85.1
|
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6.2.2 Visual improvements
|
||||
6.2.3 Interface improvements
|
||||
6.2.4 Code cleanup / Other
|
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6.2.5 Raised limits
|
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6.3 Changes in 0.90.1
|
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6.3.1 Bugfixes
|
||||
6.3.2 Performance
|
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6.3.3 Visual improvements
|
||||
6.3.4 Interface improvements
|
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6.3.5 Code cleanup
|
||||
6.4 Changes in 0.90.0
|
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6.5 Changes in 0.85.9
|
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6.6 Changes in 0.85.8
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6.7 Changes in 0.85.7
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6.8 Changes in 0.85.6
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6.9 Changes in 0.85.5
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6.10 Changes in 0.85.4
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6.11 Changes in 0.85.3
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6.12 Changes in 0.85.2
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6.13 Changes in 0.85.1
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7. Todo
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8. Copyright
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@ -47,7 +48,7 @@
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______________________________________________________________________
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Page last edited: December 2015
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Page last edited: January 2016
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1. About
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@ -125,7 +126,7 @@
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quakespasm.pak. This file should be placed alongside your quakespasm
|
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binary and id1 directory.
|
||||
|
||||
To check-out the latest version of QuakeSpasm, use
|
||||
To checkout the latest version of QuakeSpasm, do:
|
||||
svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm
|
||||
|
||||
4.1. Linux/Unix
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@ -200,7 +201,10 @@
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6.1. Changes in 0.91.1
|
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|
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6.1.1. Bugfixes
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|
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6.2. Changes in 0.91.0
|
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|
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6.2.1. Bugfixes
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o Fix unwanted fog mode change upon video restart.
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@ -236,7 +240,7 @@
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o Prevent a possible vulnerability in MSG_ReadString (old Q1/Q2 bug).
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6.1.2. Visual improvements
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6.2.2. Visual improvements
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o New cvars r_lavaalpha, r_slimealpha, r_telealpha for fine-tuning
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specific liquid opacities (from DirectQ/RMQEngine, non-archived,
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@ -247,18 +251,18 @@
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o GLSL gamma is now supported on older hardware without NPOT
|
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extension.
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||||
6.1.3. Interface improvements
|
||||
6.2.3. Interface improvements
|
||||
|
||||
o New r_pos command to show player position.
|
||||
|
||||
o NaN detection in traceline with "developer 1" set now warns instead
|
||||
of errors.
|
||||
|
||||
6.1.4. Code cleanup / Other
|
||||
6.2.4. Code cleanup / Other
|
||||
|
||||
o Update third-party libraries.
|
||||
|
||||
6.1.5. Raised limits
|
||||
6.2.5. Raised limits
|
||||
|
||||
o Default max_edicts 8192 (was 2048) and no longer saved to
|
||||
config.cfg.
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||||
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@ -270,9 +274,9 @@
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o Raised MAX_SFX to 1024 (was 512).
|
||||
|
||||
|
||||
6.2. Changes in 0.90.1
|
||||
6.3. Changes in 0.90.1
|
||||
|
||||
6.2.1. Bugfixes
|
||||
6.3.1. Bugfixes
|
||||
|
||||
o Fix dynamic light artifact where changing lightmap are rendered one
|
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frame late (bug introduced in 0.90.0).
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||||
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@ -295,13 +299,13 @@
|
|||
|
||||
o Fix crash on out-of-bounds skin number.
|
||||
|
||||
6.2.2. Performance
|
||||
6.3.2. Performance
|
||||
|
||||
o Use multithreaded OpenGL on OS X for better performance.
|
||||
|
||||
o New, faster mdl renderer using GLSL. Disable with "-noglslalias".
|
||||
|
||||
6.2.3. Visual improvements
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||||
6.3.3. Visual improvements
|
||||
|
||||
o New gamma correction implementation using GLSL. Fixes all known
|
||||
gamma issues (affecting the full display, persisting after
|
||||
|
@ -315,7 +319,7 @@
|
|||
|
||||
o r_noshadow_list cvar added (from MarkV.)
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||||
|
||||
6.2.4. Interface improvements
|
||||
6.3.4. Interface improvements
|
||||
|
||||
o Support pausing demo playback with the "pause" command.
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|
||||
|
@ -332,14 +336,14 @@
|
|||
"trying to load ent", "bad chunk length", "meshing",
|
||||
"PR_AlocStringSlots: realloc'ing"
|
||||
|
||||
6.2.5. Code cleanup
|
||||
6.3.5. Code cleanup
|
||||
|
||||
o Clean up IDE project files to build on fresh systems.
|
||||
|
||||
o Update 3rd-party libraries.
|
||||
|
||||
|
||||
6.3. Changes in 0.90.0
|
||||
6.4. Changes in 0.90.0
|
||||
|
||||
o Fix issues on Windows systems with DPI scaling.
|
||||
|
||||
|
@ -447,7 +451,7 @@
|
|||
o Other fixes and clean-ups.
|
||||
|
||||
|
||||
6.4. Changes in 0.85.9
|
||||
6.5. Changes in 0.85.9
|
||||
|
||||
o Fixes for several undefined behaviors in C code (gcc-4.8 support.)
|
||||
|
||||
|
@ -494,7 +498,7 @@
|
|||
o Several other minor fixes/cleanups.
|
||||
|
||||
|
||||
6.5. Changes in 0.85.8
|
||||
6.6. Changes in 0.85.8
|
||||
|
||||
o Made Quake shareware 1.00 and 1.01 versions to be recognized
|
||||
properly.
|
||||
|
@ -541,7 +545,7 @@
|
|||
o Miscellaneous source code cleanups.
|
||||
|
||||
|
||||
6.6. Changes in 0.85.7
|
||||
6.7. Changes in 0.85.7
|
||||
|
||||
o Added support for cross-level demo playback
|
||||
|
||||
|
@ -567,7 +571,7 @@
|
|||
o Several other small changes mostly invisible to the end-user
|
||||
|
||||
|
||||
6.7. Changes in 0.85.6
|
||||
6.8. Changes in 0.85.6
|
||||
|
||||
o More work for string buffer safety
|
||||
|
||||
|
@ -580,7 +584,7 @@
|
|||
o Minor SDL video fixes.
|
||||
|
||||
|
||||
6.8. Changes in 0.85.5
|
||||
6.9. Changes in 0.85.5
|
||||
|
||||
o SDL input driver updated adding native keymap and dead key support
|
||||
to the console
|
||||
|
@ -611,7 +615,7 @@
|
|||
o Several code updates from uHexen2 project, several code cleanups.
|
||||
|
||||
|
||||
6.9. Changes in 0.85.4
|
||||
6.10. Changes in 0.85.4
|
||||
|
||||
o Implement music (OGG, MP3, WAV) playback
|
||||
|
||||
|
@ -639,7 +643,7 @@
|
|||
o Other minor sound and cdaudio updates
|
||||
|
||||
|
||||
6.10. Changes in 0.85.3
|
||||
6.11. Changes in 0.85.3
|
||||
|
||||
o Fix the "-dedicated" option (thanks Oz) and add platform specific
|
||||
networking code (default) rather than SDL_net
|
||||
|
@ -676,7 +680,7 @@
|
|||
some other CD tweaks.
|
||||
|
||||
|
||||
6.11. Changes in 0.85.2
|
||||
6.12. Changes in 0.85.2
|
||||
|
||||
o Replace the old "Screen size" slider with a "Scale" slider
|
||||
|
||||
|
@ -704,7 +708,7 @@
|
|||
o Add OSX Makefile (tested?)
|
||||
|
||||
|
||||
6.12. Changes in 0.85.1
|
||||
6.13. Changes in 0.85.1
|
||||
|
||||
o 64 bit CPU support
|
||||
|
||||
|
|
Loading…
Reference in a new issue