mirror of
https://github.com/Shpoike/Quakespasm.git
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Update windows project
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parent
db58c073e1
commit
84a8e4c899
2 changed files with 27 additions and 3 deletions
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@ -118,6 +118,11 @@ void Sys_FileSeek (int handle, int position)
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fseek (sys_handles[handle], position, SEEK_SET);
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}
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void Sys_FileSeekRelative (int handle, int position)
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{
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fseek (sys_handles[handle], position, SEEK_CUR);
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}
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int Sys_FileRead (int handle, void *dest, int count)
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{
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return fread (dest, 1, count, sys_handles[handle]);
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@ -143,6 +148,11 @@ int Sys_FileTime (const char *path)
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return -1;
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}
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int Sys_FileTell (int handle)
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{
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return ftell(sys_handles[handle]);
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}
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void Sys_Init (void)
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{
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if (isDedicated)
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@ -50,9 +50,6 @@
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<Unit filename="..\..\Quake\anorms.h" />
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<Unit filename="..\..\Quake\arch_def.h" />
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<Unit filename="..\..\Quake\bspfile.h" />
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<Unit filename="..\..\Quake\cd_ogg.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\cd_sdl.c">
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<Option compilerVar="CC" />
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</Unit>
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@ -238,6 +235,9 @@
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\render.h" />
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<Unit filename="..\..\Quake\resample.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\resource.h" />
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<Unit filename="..\..\Quake\sbar.c">
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<Option compilerVar="CC" />
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@ -245,6 +245,16 @@
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<Unit filename="..\..\Quake\sbar.h" />
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<Unit filename="..\..\Quake\screen.h" />
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<Unit filename="..\..\Quake\server.h" />
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<Unit filename="..\..\Quake\snd_codec.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\snd_codec.h" />
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<Unit filename="..\..\Quake\snd_codec_ogg.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\snd_codec_wav.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\snd_dma.c">
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<Option compilerVar="CC" />
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</Unit>
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@ -254,10 +264,14 @@
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<Unit filename="..\..\Quake\snd_mix.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\snd_resample.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\snd_sdl.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="..\..\Quake\sound.h" />
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<Unit filename="..\..\Quake\speex_resampler.h" />
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<Unit filename="..\..\Quake\spritegn.h" />
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<Unit filename="..\..\Quake\sv_main.c">
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<Option compilerVar="CC" />
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