Update windows project

This commit is contained in:
Eric Wasylishen 2011-01-18 16:17:17 -07:00
parent db58c073e1
commit 84a8e4c899
2 changed files with 27 additions and 3 deletions

View File

@ -118,6 +118,11 @@ void Sys_FileSeek (int handle, int position)
fseek (sys_handles[handle], position, SEEK_SET);
}
void Sys_FileSeekRelative (int handle, int position)
{
fseek (sys_handles[handle], position, SEEK_CUR);
}
int Sys_FileRead (int handle, void *dest, int count)
{
return fread (dest, 1, count, sys_handles[handle]);
@ -143,6 +148,11 @@ int Sys_FileTime (const char *path)
return -1;
}
int Sys_FileTell (int handle)
{
return ftell(sys_handles[handle]);
}
void Sys_Init (void)
{
if (isDedicated)

View File

@ -50,9 +50,6 @@
<Unit filename="..\..\Quake\anorms.h" />
<Unit filename="..\..\Quake\arch_def.h" />
<Unit filename="..\..\Quake\bspfile.h" />
<Unit filename="..\..\Quake\cd_ogg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\cd_sdl.c">
<Option compilerVar="CC" />
</Unit>
@ -238,6 +235,9 @@
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\render.h" />
<Unit filename="..\..\Quake\resample.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\resource.h" />
<Unit filename="..\..\Quake\sbar.c">
<Option compilerVar="CC" />
@ -245,6 +245,16 @@
<Unit filename="..\..\Quake\sbar.h" />
<Unit filename="..\..\Quake\screen.h" />
<Unit filename="..\..\Quake\server.h" />
<Unit filename="..\..\Quake\snd_codec.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_codec.h" />
<Unit filename="..\..\Quake\snd_codec_ogg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_codec_wav.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_dma.c">
<Option compilerVar="CC" />
</Unit>
@ -254,10 +264,14 @@
<Unit filename="..\..\Quake\snd_mix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_resample.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\sound.h" />
<Unit filename="..\..\Quake\speex_resampler.h" />
<Unit filename="..\..\Quake\spritegn.h" />
<Unit filename="..\..\Quake\sv_main.c">
<Option compilerVar="CC" />