Xcode project: build debug builds with all music codecs

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1254 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Eric Wasylishen 2015-09-22 06:11:12 +00:00
parent e007116a5d
commit 814c9c6c0f

View file

@ -1098,6 +1098,13 @@
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = (
USE_SDL2,
USE_CODEC_MP3,
USE_CODEC_VORBIS,
USE_CODEC_WAVE,
USE_CODEC_FLAC,
USE_CODEC_OPUS,
USE_CODEC_MIKMOD,
USE_CODEC_UMX,
SDL_FRAMEWORK,
);
GCC_VERSION = "";
@ -1196,7 +1203,16 @@
GCC_ENABLE_FIX_AND_CONTINUE = YES;
GCC_MODEL_TUNING = G5;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = SDL_FRAMEWORK;
GCC_PREPROCESSOR_DEFINITIONS = (
USE_CODEC_MP3,
USE_CODEC_VORBIS,
USE_CODEC_WAVE,
USE_CODEC_FLAC,
USE_CODEC_OPUS,
USE_CODEC_MIKMOD,
USE_CODEC_UMX,
SDL_FRAMEWORK
);
GCC_VERSION = "";
HEADER_SEARCH_PATHS = (
codecs/include,