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Xcode project: build debug builds with all music codecs
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1254 af15c1b1-3010-417e-b628-4374ebc0bcbd
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1 changed files with 17 additions and 1 deletions
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@ -1098,6 +1098,13 @@
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_PREPROCESSOR_DEFINITIONS = (
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USE_SDL2,
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USE_CODEC_MP3,
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USE_CODEC_VORBIS,
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USE_CODEC_WAVE,
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USE_CODEC_FLAC,
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USE_CODEC_OPUS,
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USE_CODEC_MIKMOD,
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USE_CODEC_UMX,
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SDL_FRAMEWORK,
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);
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GCC_VERSION = "";
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@ -1196,7 +1203,16 @@
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GCC_ENABLE_FIX_AND_CONTINUE = YES;
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GCC_MODEL_TUNING = G5;
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_PREPROCESSOR_DEFINITIONS = SDL_FRAMEWORK;
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GCC_PREPROCESSOR_DEFINITIONS = (
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USE_CODEC_MP3,
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USE_CODEC_VORBIS,
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USE_CODEC_WAVE,
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USE_CODEC_FLAC,
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USE_CODEC_OPUS,
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USE_CODEC_MIKMOD,
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USE_CODEC_UMX,
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SDL_FRAMEWORK
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);
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GCC_VERSION = "";
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HEADER_SEARCH_PATHS = (
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codecs/include,
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