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update documents
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1099 af15c1b1-3010-417e-b628-4374ebc0bcbd
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3 changed files with 11 additions and 7 deletions
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@ -4,7 +4,7 @@
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<toc>
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<verb></verb>
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<em>Page last edited Sep. 29, 2014</em>
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<em>Page last edited Oct. 11, 2014</em>
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<sect> About <p>
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@ -115,13 +115,14 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
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<itemize>
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<item> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.
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<item> SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.
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<item> Revised keyboard input code.
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<item> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"
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<item> Command line: "-game {quoth/hipnotic/rogue}" is now treated the same as -quoth, -hipnotic, or -rogue.
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<item> Console speed now resolution-independent.
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<item> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.
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<item> PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod.
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<item> Support for opengl non-power-of-two-textures extension.
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<item> Support for OpenGL vertex buffer objects (VBO) for world and brush models.
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<item> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models.
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<item> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).
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<item> Fence textures support.
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<item> Dynamic light speedup. Speedup loading of tga and pcx external images.
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@ -11,7 +11,7 @@
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<PRE>
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</PRE>
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</P>
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<P><EM>Page last edited Sep. 29, 2014</EM></P>
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<P><EM>Page last edited Oct. 11, 2014</EM></P>
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<P>
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<H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2>
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@ -190,13 +190,14 @@ these patched libSDL binaries may help.
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<UL>
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<LI> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.</LI>
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<LI> SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.</LI>
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<LI> Revised keyboard input code.</LI>
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<LI> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"</LI>
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<LI> Command line: "-game {quoth/hipnotic/rogue}" is now treated the same as -quoth, -hipnotic, or -rogue.</LI>
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<LI> Console speed now resolution-independent.</LI>
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<LI> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.</LI>
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<LI> PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod.</LI>
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<LI> Support for opengl non-power-of-two-textures extension.</LI>
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<LI> Support for OpenGL vertex buffer objects (VBO) for world and brush models.</LI>
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<LI> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models.</LI>
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<LI> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).</LI>
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<LI> Fence textures support.</LI>
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<LI> Dynamic light speedup. Speedup loading of tga and pcx external images.</LI>
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@ -35,7 +35,7 @@
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______________________________________________________________________
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Page last edited Sep. 29, 2014
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Page last edited Oct. 11, 2014
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1. About
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@ -192,6 +192,8 @@
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o SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.
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o Revised keyboard input code.
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o Revised/improved the 'game' command, i.e. on-the-fly mod changing.
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It now accepts an optional second argument for mission packs or
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quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for
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@ -211,8 +213,8 @@
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o Support for opengl non-power-of-two-textures extension.
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o Support for OpenGL vertex buffer objects (VBO) for world and brush
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models.
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o Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer)
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for world and brush models.
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o Antialiasing (FSAA) support (command line: -fsaa x, where x can be
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0, 2, 4, 8).
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