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mod menu: go back to main menu after selecting a mod
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1 changed files with 2 additions and 6 deletions
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@ -1103,12 +1103,8 @@ void M_Mods_Key (int k)
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case K_ENTER:
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case K_KP_ENTER:
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case K_ABUTTON:
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S_LocalSound ("misc/menu2.wav");
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m_state = m_none;
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IN_Activate();
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key_dest = key_game;
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M_Menu_Main_f ();
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// issue the load command
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Cbuf_AddText (va ("game %s\n", m_modnames[modlist_selected_row]) );
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return;
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