snd_mix.c: Fix clang warnings about bit-shifting negative numbers

(which is implementation-defined)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1448 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Eric Wasylishen 2017-07-28 20:50:03 +00:00
parent b99a823965
commit 7df6ca7bd1
1 changed files with 13 additions and 13 deletions

View File

@ -38,7 +38,7 @@ static void Snd_WriteLinearBlastStereo16 (void)
for (i = 0; i < snd_linear_count; i += 2)
{
val = snd_p[i] >> 8;
val = snd_p[i] / 256;
if (val > 0x7fff)
snd_out[i] = 0x7fff;
else if (val < (short)0x8000)
@ -46,7 +46,7 @@ static void Snd_WriteLinearBlastStereo16 (void)
else
snd_out[i] = val;
val = snd_p[i+1] >> 8;
val = snd_p[i+1] / 256;
if (val > 0x7fff)
snd_out[i+1] = 0x7fff;
else if (val < (short)0x8000)
@ -108,7 +108,7 @@ static void S_TransferPaintBuffer (int endtime)
short *out = (short *)shm->buffer;
while (count--)
{
val = *p >> 8;
val = *p / 256;
p+= step;
if (val > 0x7fff)
val = 0x7fff;
@ -123,13 +123,13 @@ static void S_TransferPaintBuffer (int endtime)
unsigned char *out = shm->buffer;
while (count--)
{
val = *p >> 8;
val = *p / 256;
p+= step;
if (val > 0x7fff)
val = 0x7fff;
else if (val < (short)0x8000)
val = (short)0x8000;
out[out_idx] = (val >> 8) + 128;
out[out_idx] = (val / 256) + 128;
out_idx = (out_idx + 1) & out_mask;
}
}
@ -138,13 +138,13 @@ static void S_TransferPaintBuffer (int endtime)
signed char *out = (signed char *) shm->buffer;
while (count--)
{
val = *p >> 8;
val = *p / 256;
p+= step;
if (val > 0x7fff)
val = 0x7fff;
else if (val < (short)0x8000)
val = (short)0x8000;
out[out_idx] = (val >> 8);
out[out_idx] = (val / 256);
out_idx = (out_idx + 1) & out_mask;
}
}
@ -407,8 +407,8 @@ void S_PaintChannels (int endtime)
// clipping
for (i=0; i<end-paintedtime; i++)
{
paintbuffer[i].left = CLAMP(-32768 << 8, paintbuffer[i].left, 32767 << 8) >> 1;
paintbuffer[i].right = CLAMP(-32768 << 8, paintbuffer[i].right, 32767 << 8) >> 1;
paintbuffer[i].left = CLAMP(-32768 * 256, paintbuffer[i].left, 32767 * 256) / 2;
paintbuffer[i].right = CLAMP(-32768 * 256, paintbuffer[i].right, 32767 * 256) / 2;
}
// apply a lowpass filter
@ -431,8 +431,8 @@ void S_PaintChannels (int endtime)
{
s = i & (MAX_RAW_SAMPLES - 1);
// lower music by 6db to match sfx
paintbuffer[i - paintedtime].left += s_rawsamples[s].left >> 1;
paintbuffer[i - paintedtime].right += s_rawsamples[s].right >> 1;
paintbuffer[i - paintedtime].left += s_rawsamples[s].left / 2;
paintbuffer[i - paintedtime].right += s_rawsamples[s].right / 2;
}
// if (i != end)
// Con_Printf ("partial stream\n");
@ -505,8 +505,8 @@ static void SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int count, in
leftvol = ch->leftvol * snd_vol;
rightvol = ch->rightvol * snd_vol;
leftvol >>= 8;
rightvol >>= 8;
leftvol /= 256;
rightvol /= 256;
sfx = (signed short *)sc->data + ch->pos;
for (i = 0; i < count; i++)