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fix early exit from R_ScaleView
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1 changed files with 3 additions and 3 deletions
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@ -966,9 +966,6 @@ void R_ScaleView (void)
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int scale;
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int srcx, srcy, srcw, srch;
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if (r_scale.value == 1)
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return;
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// copied from R_SetupGL()
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scale = CLAMP(1, (int)r_scale.value, 4);
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srcx = glx + r_refdef.vrect.x;
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@ -976,6 +973,9 @@ void R_ScaleView (void)
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srcw = r_refdef.vrect.width / scale;
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srch = r_refdef.vrect.height / scale;
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if (scale == 1)
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return;
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// create render-to-texture texture if needed
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if (!r_scaleview_texture)
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{
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