mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 15:31:39 +00:00
* Makefile, Makefile.darwin, Makefile.w32, Makefile.w64: Build changes:
The SDL_net driver is now disabled by default and platform-specific network drivers will be used. To compile for SDL_net, a command like "make SDLNET=1" must be used, in which case a new preprocessor macro _USE_SDLNET will be defined in the CFLAGS. For windows targets when not using SDL_net, WINSOCK2 is added as another option: A command line like "make WINSOCK2=1" will enable WinSock2 api and a new preprocessor macro _USE_WINSOCK2 will be defined in the CFLAGS. Or, a command line like "make WINSOCK2=0" will disable WinSock2 api and the old WinSock 1.1 api will be used instead. For Win64, WinSock2 is enabled by default. For Win32, WinSock 1.1 is the default api. * net_bsd.c, net_dgrm.c, net_loop.c, net_main.c, net_sdl.c, net_sdlnet.c, net_udp.c, net_win.c, net_wins.c, net_wipx.c: Use the newly added net_sys.h header. The sys_socket_t type is not in use, yet. git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@215 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
291a531b44
commit
7a36701fa8
14 changed files with 104 additions and 78 deletions
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@ -1,7 +1,9 @@
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# GNU Makefile for QuakeSpasm, Apr. 24, 2010
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# GNU Makefile for QuakeSpasm unix targets, June 21, 2010
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#
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# You need SDL and SDL_net fully installed.
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# "make DEBUG=1" builds debug client
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# "make SDLNET=1" to enable SDL_net. otherwise the socket api will be
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# used directly.
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# "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations
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#
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# Build objects are separate from those of codeblocks for now
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@ -18,6 +20,8 @@ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1;
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# ============================================================================
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DEBUG ?= 0
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SDLNET ?= 0
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BUILDDIR := .
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SYSNAME := $(shell uname -s)
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@ -98,7 +102,12 @@ SDL_CONFIG ?= sdl-config
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SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags)
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SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs)
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ifeq ($(SDLNET),1)
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NET_LIBS := SDL_net
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CFLAGS +=-D_USE_SDLNET
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else
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NET_LIBS :=
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endif
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COMMON_LIBS:= m GL
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@ -128,8 +137,11 @@ SYSOBJ_SND := snd_sdl.o
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SYSOBJ_CDA := cd_sdl.o
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SYSOBJ_INPUT := in_sdl.o
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SYSOBJ_GL_VID:= gl_vidsdl.o
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#SYSOBJ_NET := net_bsd.o net_udp.o
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ifeq ($(SDLNET),1)
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SYSOBJ_NET := net_sdl.o net_sdlnet.o
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else
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SYSOBJ_NET := net_bsd.o net_udp.o
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endif
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SYSOBJ_SYS := pl_linux.o sys_sdl.o
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SYSOBJ_MAIN:= main_sdl.o
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SYSOBJ_RES :=
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@ -1,7 +1,9 @@
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# GNU Makefile for QuakeSpasm, Apr. 24, 2010
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# GNU Makefile for QuakeSpasm for Darwin only, June 21, 2010
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#
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# You need SDL and SDL_net fully installed.
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# "make DEBUG=1" builds debug client
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# "make SDLNET=1" to enable SDL_net. otherwise the socket api will be
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# used directly.
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# "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations
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#
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# Build objects are separate from those of codeblocks for now
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@ -18,6 +20,8 @@ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1;
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# ============================================================================
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DEBUG ?= 0
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SDLNET ?= 0
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BUILDDIR := .
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SYSNAME := $(shell uname -s)
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@ -105,7 +109,12 @@ SDL_CONFIG=/usr/local/bin/sdl-config
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SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags)
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SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs)
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NET_LIBS = -L/usr/local/lib -l SDL_net
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ifeq ($(SDLNET),1)
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NET_LIBS =-L/usr/local/lib -l SDL_net
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CFLAGS +=-D_USE_SDLNET
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else
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NET_LIBS =
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endif
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COMMON_LIBS = -Wl,-framework,OpenGL
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@ -136,8 +145,11 @@ SYSOBJ_SND := snd_sdl.o
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SYSOBJ_CDA := cd_sdl.o
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SYSOBJ_INPUT := in_sdl.o
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SYSOBJ_GL_VID:= gl_vidsdl.o
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#SYSOBJ_NET := net_bsd.o net_udp.o
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ifeq ($(SDLNET),1)
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SYSOBJ_NET := net_sdl.o net_sdlnet.o
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else
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SYSOBJ_NET := net_bsd.o net_udp.o
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endif
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SYSOBJ_SYS := pl_osx.o sys_sdl.o
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SYSOBJ_MAIN:= main_sdl.o
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SYSOBJ_RES :=
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@ -1,6 +1,10 @@
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# GNU Makefile for cross-compiling quakespasm.exe (Win32 : MinGW)
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# using cross-toolchains on a linux host / Apr. 24, 2010.
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# using cross-toolchains on a linux host / June 21, 2010.
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# "make DEBUG=1" builds debug client
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# "make WINSOCK2=1" to use WinSock2 api when not using SDL_net. otherwise,
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# WinSock 1.1 will be used.
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# "make SDLNET=1" to enable SDL_net. otherwise, the WinSock api will be
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# used directly.
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# "make SDL_CONFIG=/path/to/sdl-config" for sdl-config from cross-compiled SDL
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# ============================================================================
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@ -12,6 +16,8 @@ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1;
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# ============================================================================
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DEBUG ?= 0
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WINSOCK2 ?= 0
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SDLNET ?= 0
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TOPDIR := $(shell pwd)
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SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags)
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SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs)
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#NET_LIBS := ws2_32
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#NET_LIBS := wsock32
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ifeq ($(WINSOCK2),1)
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DEFWINSOCK :=-D_USE_WINSOCK2
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LIBWINSOCK := ws2_32
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else
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DEFWINSOCK :=
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LIBWINSOCK := wsock32
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endif
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ifeq ($(SDLNET),1)
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NET_LIBS := SDL_net
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CFLAGS +=-D_USE_SDLNET
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else
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CFLAGS += $(DEFWINSOCK)
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NET_LIBS := $(LIBWINSOCK)
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endif
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COMMON_LIBS:= m opengl32
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@ -84,8 +102,11 @@ SYSOBJ_SND := snd_sdl.o
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SYSOBJ_CDA := cd_sdl.o
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SYSOBJ_INPUT := in_sdl.o
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SYSOBJ_GL_VID:= gl_vidsdl.o
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#SYSOBJ_NET := net_win.o net_wins.o net_wipx.o
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ifeq ($(SDLNET),1)
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SYSOBJ_NET := net_sdl.o net_sdlnet.o
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else
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SYSOBJ_NET := net_win.o net_wins.o net_wipx.o
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endif
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SYSOBJ_SYS := pl_win.o sys_sdl.o
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SYSOBJ_MAIN:= main_sdl.o
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SYSOBJ_RES := QuakeSpasm.res
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@ -1,6 +1,10 @@
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# GNU Makefile for cross-compiling quakespasm.exe (Win64 : MinGW-w64)
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# using cross-toolchains on a linux host / Apr. 24, 2010.
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# using cross-toolchains on a linux host / June 21, 2010.
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# "make DEBUG=1" builds debug client
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# "make WINSOCK2=0" to use the old WinSock 1.1 api when not using SDL_net.
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# otherwise, WinSock2 api will be used.
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# "make SDLNET=1" to enable SDL_net. otherwise, the WinSock api will be
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# used directly.
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# "make SDL_CONFIG=/path/to/sdl-config" for sdl-config from cross-compiled SDL
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# ============================================================================
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@ -12,6 +16,8 @@ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1;
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# ============================================================================
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DEBUG ?= 0
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WINSOCK2 ?= 1
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SDLNET ?= 0
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TOPDIR := $(shell pwd)
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SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags)
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SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs)
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#NET_LIBS := ws2_32
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#NET_LIBS := wsock32
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ifeq ($(WINSOCK2),1)
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DEFWINSOCK :=-D_USE_WINSOCK2
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LIBWINSOCK := ws2_32
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else
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DEFWINSOCK :=
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LIBWINSOCK := wsock32
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endif
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ifeq ($(SDLNET),1)
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NET_LIBS := SDL_net
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CFLAGS +=-D_USE_SDLNET
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else
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CFLAGS += $(DEFWINSOCK)
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NET_LIBS := $(LIBWINSOCK)
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endif
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COMMON_LIBS:= m opengl32
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SYSOBJ_CDA := cd_sdl.o
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SYSOBJ_INPUT := in_sdl.o
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SYSOBJ_GL_VID:= gl_vidsdl.o
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#SYSOBJ_NET := net_win.o net_wins.o net_wipx.o
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ifeq ($(SDLNET),1)
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SYSOBJ_NET := net_sdl.o net_sdlnet.o
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else
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SYSOBJ_NET := net_win.o net_wins.o net_wipx.o
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endif
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SYSOBJ_SYS := pl_win.o sys_sdl.o
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SYSOBJ_MAIN:= main_sdl.o
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SYSOBJ_RES := QuakeSpasm.res
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@ -18,6 +18,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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@ -19,41 +19,14 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// net_dgrm.c
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// This is enables a simple IP banning mechanism
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//#define BAN_TEST disabled --kristian
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#ifdef BAN_TEST
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#if defined(_WIN32)
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#include <windows.h>
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#elif defined (NeXT)
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#else
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#define AF_INET 2 /* internet */
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struct in_addr
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{
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union
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{
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struct { unsigned char s_b1,s_b2,s_b3,s_b4; } S_un_b;
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struct { unsigned short s_w1,s_w2; } S_un_w;
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unsigned long S_addr;
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} S_un;
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};
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#define s_addr S_un.S_addr /* can be used for most tcp & ip code */
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struct sockaddr_in
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{
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short sin_family;
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unsigned short sin_port;
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struct in_addr sin_addr;
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char sin_zero[8];
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};
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char *inet_ntoa(struct in_addr in);
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unsigned long inet_addr(const char *cp);
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#endif
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#endif // BAN_TEST
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#define BAN_TEST
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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#include "net_dgrm.h"
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@ -20,6 +20,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// net_loop.c
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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#include "net_loop.h"
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*/
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// net_main.c
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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@ -20,6 +20,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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@ -18,22 +18,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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#include "net_sdlnet.h"
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#include "SDL.h"
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#include "SDL_net.h"
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#ifndef MAXHOSTNAMELEN
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#define MAXHOSTNAMELEN 255
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#endif
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#ifndef AF_INET
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#define AF_INET 2 /* internet */
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#endif
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#ifndef INADDR_LOOPBACK
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#define INADDR_LOOPBACK 0x7f000001 /* 127.0.0.1 */
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#endif
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#define MAX_SOCKETS 32
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#if 0 /* enable for paranoid debugging purposes */
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*/
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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#include <sys/types.h>
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#include <errno.h>
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#include <sys/param.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#if defined(__sun) || defined(sun)
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#include <sys/filio.h>
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#endif /* __sunos__ */
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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static int net_acceptsocket = -1; // socket for fielding new connections
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static int net_controlsocket;
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static int net_broadcastsocket = 0;
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*/
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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@ -18,14 +18,14 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// net_wins.c
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#include "winsock.h"
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#include "arch_def.h"
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#include "net_sys.h"
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#include "quakedef.h"
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#include "net_defs.h"
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#define MAXHOSTNAMELEN 256
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static int net_acceptsocket = -1; // socket for fielding new connections
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static int net_controlsocket;
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static int net_broadcastsocket = 0;
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@ -18,18 +18,18 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// net_wipx.c
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#include "winsock.h"
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#include "arch_def.h"
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#include "net_sys.h"
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#include <wsipx.h>
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#include "quakedef.h"
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#include "net_defs.h"
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#include <wsipx.h>
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#include "net_wipx.h"
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extern cvar_t hostname;
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#define MAXHOSTNAMELEN 256
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static int net_acceptsocket = -1; // socket for fielding new connections
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static int net_controlsocket;
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static struct sockaddr_ipx broadcastaddr;
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