minor documentation updates, final touches for 0.85.4.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@430 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2011-03-27 14:00:31 +00:00
parent fd0fe9aa89
commit 78c95e1b91
7 changed files with 37 additions and 38 deletions

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### GNU Makefile for QuakeSpasm unix targets, Jan. 12, 2011
### GNU Makefile for QuakeSpasm unix targets, Mar. 27, 2011
#
# You need the SDL library fully installed.
# "make DEBUG=1" to build a debug client.
@ -13,7 +13,7 @@ USE_QS_CONBACK=1
### Enable/Disable codecs for streaming music support
#
# OGG (vorbis) playback requires libvorbis and libogg
# MP3 playback requires libmad or libmpg123
# MP3 playback requires libmad or libmpg123 (see MP3LIB below)
USE_CODEC_WAVE=1
USE_CODEC_MP3=1

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# GNU Makefile for QuakeSpasm for Darwin only, Jan. 12, 2011
# GNU Makefile for QuakeSpasm for Darwin only, Mar. 27, 2011
#
# You need the SDL library fully installed.
# "make DEBUG=1" to build a debug client.
@ -12,7 +12,7 @@ USE_QS_CONBACK=1
### Enable/Disable codecs for streaming music support
#
# OGG (vorbis) playback requires libvorbis and libogg
# MP3 playback requires libmad
# MP3 playback requires libmad or libmpg123 (see MP3LIB below)
USE_CODEC_WAVE=1
USE_CODEC_MP3=1

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# GNU Makefile for cross-compiling quakespasm.exe (Win32 : MinGW)
# using cross-toolchains on a linux host / Jan. 12, 2011.
# using cross-toolchains on a linux host / Mar. 27, 2011.
# "make DEBUG=1" to build a debug client.
# "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations.
# "make WINSOCK2=1" to use WinSock2 api instead of old WinSock 1.1.

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@ -1,5 +1,5 @@
# GNU Makefile for cross-compiling quakespasm.exe (Win64 : MinGW-w64)
# using cross-toolchains on a linux host / Jan. 12, 2011.
# using cross-toolchains on a linux host / Mar. 27, 2011.
# "make DEBUG=1" to build a debug client.
# "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations.
# "make WINSOCK2=0" to use the old WinSock 1.1 api (not recommended).

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<PRE>
</PRE>
</P>
<P>QuakeSpasm 0.85.4 (19 February 2011)</P>
<P>QuakeSpasm 0.85.4 (27 March 2011)</P>
<P>
<H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2>
@ -89,7 +89,7 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
<P>Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
<UL>
<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
<LI>Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
<LI>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
<LI>Use the "-noextmusic" option to disable this feature.</LI>
</UL>
</P>

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<toc>
<verb></verb>
QuakeSpasm 0.85.4 (19 February 2011)
QuakeSpasm 0.85.4 (27 March 2011)
<sect> About <p>
@ -47,7 +47,7 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
<itemize>
<item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
<item>Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG.
<item>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
<item>Use the "-noextmusic" option to disable this feature.
</itemize>

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Table of Contents
1. About
2. Downloads
3. Hints
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6. Todo
7. Links
______________________________________________________________________
QuakeSpasm 0.85.4 (19 February 2011)
QuakeSpasm 0.85.4 (27 March 2011)
1. About
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
includes 64bit CPU support, a new sound driver, several networking
fixes and a few graphical niceities.
@ -39,28 +36,30 @@
2. Downloads
Source
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4.tgz/download>
Linux (x86)
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download>
Windows (x86)
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download>
OSX universal binary
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_osx.zip/download>
3. Hints
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
a full run-down of the engine's commands and variables.
o To disable some changes, use "quakespasm -fitz"
o For different sound drivers use "SDL_AUDIODRIVER=DRIVER
./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ...
o For different sound drivers use
"SDL_AUDIODRIVER=DRIVER ./quakespasm" , where DRIVER may be alsa,
dsp, pulse, esd ...
o Shift+Escape draws the Console.
o From the console, use UP to browse the command line history and TAB
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After extracting the source tarball, browse the Makefile and edit the
music streaming options, then
______________________________________________________________________
make
cp quakespasm /usr/local/games/quake (for example)
______________________________________________________________________
Compile time options include
o make DEBUG=1 for debugging
@ -115,14 +112,14 @@
HOME directory support can be enabled via Misc/homedir_0.patch
The project can also be built with Codeblocks (project files
included)..
included).
5. Changes
5.1. 0.85.4
o Implement music (OGG, MP3, WAV) playback
o A better fix for the infamous SV_TouchLinks problem, no more hard
@ -148,8 +145,8 @@
o Other minor sound and cdaudio updates
5.2. 0.85.3
5.2. 0.85.3
o Fix the "-dedicated" option (thanks Oz) and add platform specific
networking code (default) rather than SDL_net
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5.3. 0.85.2
o Replace the old "Screen size" slider with a "Scale" slider
o Don't constantly open and close condebug log
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5.4. 0.85.1
o 64 bit CPU support
o Restructured SDL sound driver
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6. Todo
o Add HoT's first person camera (and menu item)
o Native CD audio support (if desired). cd_sdl.c doesn't have proper
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7. Links
QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
QuakeSpasm Project page <http://sourceforge.net/projects/quakespasm>
FitzQuake Homepage <http://www.celephais.net/fitzquake>
Sleepwalkr's Original SDL Port
<http://www.kristianduske.com/fitzquake>
Baker's 0.85 Source Code
<http://quakeone.com/proquake/src_other/fitzquake_sdl_20090510_src_beta_1.zip>
Func Quakespasm forum
<http://www.celephais.net/board/view_thread.php?id=60452>
Func SDL Fitzquake forum
<http://www.celephais.net/board/view_thread.php?id=60172>
Ozkan's email <mailto:gmail - dot - com - username - sezeroz>
Stevenaaus email <mailto:yahoo - dot - com - username - stevenaaus>
Kristian's email <mailto:gmail - dot - com - username - inveigle>