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minor documentation updates, final touches for 0.85.4.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@430 af15c1b1-3010-417e-b628-4374ebc0bcbd
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7 changed files with 37 additions and 38 deletions
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### GNU Makefile for QuakeSpasm unix targets, Jan. 12, 2011
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### GNU Makefile for QuakeSpasm unix targets, Mar. 27, 2011
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#
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# You need the SDL library fully installed.
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# "make DEBUG=1" to build a debug client.
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### Enable/Disable codecs for streaming music support
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#
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# OGG (vorbis) playback requires libvorbis and libogg
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# MP3 playback requires libmad or libmpg123
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# MP3 playback requires libmad or libmpg123 (see MP3LIB below)
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USE_CODEC_WAVE=1
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USE_CODEC_MP3=1
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# GNU Makefile for QuakeSpasm for Darwin only, Jan. 12, 2011
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# GNU Makefile for QuakeSpasm for Darwin only, Mar. 27, 2011
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#
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# You need the SDL library fully installed.
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# "make DEBUG=1" to build a debug client.
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### Enable/Disable codecs for streaming music support
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#
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# OGG (vorbis) playback requires libvorbis and libogg
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# MP3 playback requires libmad
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# MP3 playback requires libmad or libmpg123 (see MP3LIB below)
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USE_CODEC_WAVE=1
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USE_CODEC_MP3=1
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# GNU Makefile for cross-compiling quakespasm.exe (Win32 : MinGW)
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# using cross-toolchains on a linux host / Jan. 12, 2011.
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# using cross-toolchains on a linux host / Mar. 27, 2011.
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# "make DEBUG=1" to build a debug client.
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# "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations.
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# "make WINSOCK2=1" to use WinSock2 api instead of old WinSock 1.1.
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# GNU Makefile for cross-compiling quakespasm.exe (Win64 : MinGW-w64)
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# using cross-toolchains on a linux host / Jan. 12, 2011.
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# using cross-toolchains on a linux host / Mar. 27, 2011.
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# "make DEBUG=1" to build a debug client.
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# "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations.
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# "make WINSOCK2=0" to use the old WinSock 1.1 api (not recommended).
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<PRE>
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</PRE>
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</P>
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<P>QuakeSpasm 0.85.4 (19 February 2011)</P>
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<P>QuakeSpasm 0.85.4 (27 March 2011)</P>
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<P>
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<H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2>
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<P>Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
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<UL>
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<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
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<LI>Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
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<LI>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
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<LI>Use the "-noextmusic" option to disable this feature.</LI>
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</UL>
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</P>
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<toc>
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<verb></verb>
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QuakeSpasm 0.85.4 (19 February 2011)
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QuakeSpasm 0.85.4 (27 March 2011)
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<sect> About <p>
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Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
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<itemize>
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<item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
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<item>Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG.
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<item>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
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<item>Use the "-noextmusic" option to disable this feature.
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</itemize>
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37
README.txt
37
README.txt
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Table of Contents
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1. About
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2. Downloads
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3. Hints
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6. Todo
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7. Links
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______________________________________________________________________
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QuakeSpasm 0.85.4 (19 February 2011)
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QuakeSpasm 0.85.4 (27 March 2011)
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1. About
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QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
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includes 64bit CPU support, a new sound driver, several networking
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fixes and a few graphical niceities.
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2. Downloads
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Source
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<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4.tgz/download>
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Linux (x86)
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<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download>
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Windows (x86)
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<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download>
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OSX universal binary
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<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_osx.zip/download>
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3. Hints
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Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
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a full run-down of the engine's commands and variables.
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o To disable some changes, use "quakespasm -fitz"
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o For different sound drivers use "SDL_AUDIODRIVER=DRIVER
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./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ...
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o For different sound drivers use
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"SDL_AUDIODRIVER=DRIVER ./quakespasm" , where DRIVER may be alsa,
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dsp, pulse, esd ...
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o Shift+Escape draws the Console.
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o From the console, use UP to browse the command line history and TAB
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After extracting the source tarball, browse the Makefile and edit the
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music streaming options, then
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______________________________________________________________________
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make
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cp quakespasm /usr/local/games/quake (for example)
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______________________________________________________________________
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Compile time options include
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o make DEBUG=1 for debugging
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HOME directory support can be enabled via Misc/homedir_0.patch
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The project can also be built with Codeblocks (project files
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included)..
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included).
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5. Changes
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5.1. 0.85.4
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o Implement music (OGG, MP3, WAV) playback
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o A better fix for the infamous SV_TouchLinks problem, no more hard
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o Other minor sound and cdaudio updates
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5.2. 0.85.3
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5.2. 0.85.3
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o Fix the "-dedicated" option (thanks Oz) and add platform specific
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networking code (default) rather than SDL_net
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5.3. 0.85.2
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o Replace the old "Screen size" slider with a "Scale" slider
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o Don't constantly open and close condebug log
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5.4. 0.85.1
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o 64 bit CPU support
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o Restructured SDL sound driver
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6. Todo
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o Add HoT's first person camera (and menu item)
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o Native CD audio support (if desired). cd_sdl.c doesn't have proper
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7. Links
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QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
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QuakeSpasm Project page <http://sourceforge.net/projects/quakespasm>
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FitzQuake Homepage <http://www.celephais.net/fitzquake>
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Sleepwalkr's Original SDL Port
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<http://www.kristianduske.com/fitzquake>
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Baker's 0.85 Source Code
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<http://quakeone.com/proquake/src_other/fitzquake_sdl_20090510_src_beta_1.zip>
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Func Quakespasm forum
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<http://www.celephais.net/board/view_thread.php?id=60452>
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Func SDL Fitzquake forum
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<http://www.celephais.net/board/view_thread.php?id=60172>
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Ozkan's email <mailto:gmail - dot - com - username - sezeroz>
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Stevenaaus email <mailto:yahoo - dot - com - username - stevenaaus>
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Kristian's email <mailto:gmail - dot - com - username - inveigle>
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