From 78b028cd502fb6f440941105ce8758e0a0d73a70 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Mon, 22 Sep 2014 06:15:23 +0000 Subject: [PATCH] revert exec'ing default.cfg and config.cfg upon in-game gamedir changes. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1057 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Quake/common.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/Quake/common.c b/Quake/common.c index 4e977d30..f44cb3e3 100644 --- a/Quake/common.c +++ b/Quake/common.c @@ -2076,9 +2076,6 @@ static void COM_Game_f (void) Con_Printf("\"game\" changed to \"%s\"\n", COM_SkipPath(com_gamedir)); //Cbuf_InsertText ("exec quake.rc\n"); - // full quake.rc can result in unpredictable results, run config.cfg instead. - Cbuf_InsertText ("exec config.cfg\n"); - Cbuf_InsertText ("exec default.cfg\n"); // ... but after default.cfg. } else //Diplay the current gamedir Con_Printf("\"game\" is \"%s\"\n", COM_SkipPath(com_gamedir));