diff --git a/quakespasm/Quake/pr_cmds.c b/quakespasm/Quake/pr_cmds.c index d92e7520..c650b7a9 100644 --- a/quakespasm/Quake/pr_cmds.c +++ b/quakespasm/Quake/pr_cmds.c @@ -1325,7 +1325,7 @@ Pick a vector for the player to shoot along vector aim(entity, missilespeed) ============= */ -cvar_t sv_aim = {"sv_aim", "0.93", CVAR_ARCHIVE}; +cvar_t sv_aim = {"sv_aim", "1", CVAR_NONE}; // ericw -- turn autoaim off by default. was 0.93 static void PF_aim (void) { edict_t *ent, *check, *bestent;