From 7724318518abe21b8bd61f8e4ce932f1fe9f706d Mon Sep 17 00:00:00 2001 From: Steven Date: Tue, 9 Sep 2014 00:45:12 +0000 Subject: [PATCH] Rename our docos from README.html to Quakespasm.html (etc). git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1007 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Linux/sgml/Makefile.sgml | 8 ++-- Linux/sgml/{README.sgml => Quakespasm.sgml} | 2 +- README.music => Quakespasm-Music.txt | 0 README.html => Quakespasm.html | 48 ++++++++++----------- README.txt => Quakespasm.txt | 46 +++++++++++--------- 5 files changed, 55 insertions(+), 49 deletions(-) rename Linux/sgml/{README.sgml => Quakespasm.sgml} (99%) rename README.music => Quakespasm-Music.txt (100%) rename README.html => Quakespasm.html (90%) rename README.txt => Quakespasm.txt (99%) diff --git a/Linux/sgml/Makefile.sgml b/Linux/sgml/Makefile.sgml index b6584fd5..b5e21f24 100644 --- a/Linux/sgml/Makefile.sgml +++ b/Linux/sgml/Makefile.sgml @@ -1,6 +1,6 @@ # sgml tools are from linuxdoc-tools -default: README.sgml - sgml2html -s 0 -T 2 README.sgml 2>/dev/null +default: Quakespasm.sgml + sgml2html -s 0 -T 2 Quakespasm.sgml 2>/dev/null all: default text -text txt: README.sgml - ./sgml2rawtxt README +text txt: Quakespasm.sgml + ./sgml2rawtxt Quakespasm diff --git a/Linux/sgml/README.sgml b/Linux/sgml/Quakespasm.sgml similarity index 99% rename from Linux/sgml/README.sgml rename to Linux/sgml/Quakespasm.sgml index 72ebd22e..c01c3323 100644 --- a/Linux/sgml/README.sgml +++ b/Linux/sgml/Quakespasm.sgml @@ -49,7 +49,7 @@ Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG. As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed". Use the "-noextmusic" option to disable this feature. -See for more details. +See for more details. diff --git a/README.music b/Quakespasm-Music.txt similarity index 100% rename from README.music rename to Quakespasm-Music.txt diff --git a/README.html b/Quakespasm.html similarity index 90% rename from README.html rename to Quakespasm.html index a8516a85..f24eb7ca 100644 --- a/README.html +++ b/Quakespasm.html @@ -15,51 +15,51 @@

Page last edited Sep. 08, 2014

-

1. About

+

1. About

-

2. Downloads

+

2. Downloads

-

3. Hints

+

3. Hints

-

4. Compiling

+

4. Compiling

-

5. Known Bugs

+

5. Known Bugs

-

6. Changes

+

6. Changes

-

7. Todo

+

7. Todo

-

8. Copyright

+

8. Copyright

-

9. Links

+

9. Links


@@ -116,7 +116,7 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
  • As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed".
  • Use the "-noextmusic" option to disable this feature.
  • See -README.music for more details.
  • +Quakespasm-Music.txt for more details.

    diff --git a/README.txt b/Quakespasm.txt similarity index 99% rename from README.txt rename to Quakespasm.txt index 0fb38796..35695849 100644 --- a/README.txt +++ b/Quakespasm.txt @@ -38,7 +38,6 @@ Page last edited Sep. 08, 2014 - 1. About QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It @@ -47,14 +46,13 @@ - 2. Downloads + o Project Downloads o Automatic Builds - 3. Hints Visit the FitzQuake Homepage for @@ -65,6 +63,7 @@ o For different sound drivers use "SDL_AUDIODRIVER=DRIVER ./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ... + o Shift+Escape draws the Console. o From the console, use UP to browse the command line history and TAB @@ -95,8 +94,7 @@ o Use the "-noextmusic" option to disable this feature. - o See for more details. - + o See for more details. 4. Compiling @@ -128,10 +126,12 @@ The project can also be built with Codeblocks (project files included). + 4.2. Windows The QuakeSpasm developers cross-compile windows binaries using MinGW and Mingw-w64 . + The project can also be built using Visual Studio 2005 (or newer). 4.3. Mac OS X @@ -142,7 +142,6 @@ Alternatively, have a look at Makefile.darwin for more instructions on building from a console. - 5. Known Bugs Some versions of Xorg and SDL have brightness issues. @@ -160,11 +159,11 @@ OS X has a well known gamma issue where the screen turns dark, but we currently have no fix. - 6. Changes 6.1. Changes in 0.85.10 + o Console speed now resolution-independent. o Disabled gl_zfix, which caused glitches and is undesirable for new @@ -193,7 +192,7 @@ o Music and sfx now mixed at 44100Hz to avoid downsampling music. Low-pass filter applied to the sfx if -sndspeed is 11025 (the - default), to preserve the same sound quality as 0.85.9. New + default), to preserve the same sound quality as 0.85.9. New -mixspeed option sets the rate for mixing sfx and music, and output to the OS (default 44100), setting to 11025 reverts to 0.85.9 behaviour. New snd_filterquality cvar, value can be between 1 @@ -244,9 +243,9 @@ o Other fixes and clean-ups. - 6.2. Changes in 0.85.9 + o Fixes for several undefined behaviors in C code (gcc-4.8 support.) o Implemented Hor+ style field of view (FOV) scaling, useful for @@ -273,6 +272,7 @@ o Support for demo recording after connection to server. (thanks to Baker for a patch) + o Corner case fixes in COM_Parse() for quoted strings and support for C-style /*..*/ comments. @@ -290,9 +290,9 @@ o Several other minor fixes/cleanups. - 6.3. Changes in 0.85.8 + o Made Quake shareware 1.00 and 1.01 versions to be recognized properly. @@ -324,6 +324,7 @@ o Increased string buffer size from 256 to 384 for PF_VarString to work around broken mods such as UQC. + o Restored original behavior for Quake registered version detection. o Minor demo recording/playback tweaks. @@ -337,9 +338,9 @@ o Miscellaneous source code cleanups. - 6.4. Changes in 0.85.7 + o Added support for cross-level demo playback o gl_texturemode is reimplemented as a cvar with a callback and the @@ -363,9 +364,9 @@ o Several other small changes mostly invisible to the end-user - 6.5. Changes in 0.85.6 + o More work for string buffer safety o Reverted v0.85.5 change of not allowing deathmatch and coop cvars @@ -376,9 +377,9 @@ o Minor SDL video fixes. - 6.6. Changes in 0.85.5 + o SDL input driver updated adding native keymap and dead key support to the console @@ -389,6 +390,7 @@ o Added workaround against GL texture flicker (z fighting), controlled by new cvar 'gl_zfix' + o Read video variables early so that a vid_restart isn't necessary after init @@ -407,9 +409,9 @@ o Several code updates from uHexen2 project, several code cleanups. - 6.7. Changes in 0.85.4 + o Implement music (OGG, MP3, WAV) playback o A better fix for the infamous SV_TouchLinks problem, no more hard @@ -435,9 +437,9 @@ o Other minor sound and cdaudio updates - 6.8. Changes in 0.85.3 + o Fix the "-dedicated" option (thanks Oz) and add platform specific networking code (default) rather than SDL_net @@ -454,6 +456,7 @@ o Connect status bar size to the scale slider + o Include an ISNAN (is not-a-number) fix to catch the occassional quake C bug giving traceline problems @@ -472,9 +475,9 @@ o Add a "-cd" option to let the CD Player work in dedicated mode, and some other CD tweaks. - 6.9. Changes in 0.85.2 + o Replace the old "Screen size" slider with a "Scale" slider o Don't constantly open and close condebug log @@ -500,9 +503,9 @@ o Add OSX Makefile (tested?) - 6.10. Changes in 0.85.1 + o 64 bit CPU support o Restructured SDL sound driver @@ -519,6 +522,7 @@ o Show helpful info on start-up + o Include real map name (sv.name) and skill in the status bar o Remove confirm quit dialog @@ -538,9 +542,9 @@ o Changes to cvar persistence gl_flashblend (default 0), r_shadow, r_wateralpha, r_dynamic, r_novis - 7. Todo + o Add uHexen2's first person camera (and menu item) o Native CD audio support (if desired). cd_sdl.c doesn't have proper @@ -550,9 +554,9 @@ o Complete the unix user directories support - 8. Copyright + o Quake and Quakespasm are released under the GNU GENERAL PUBLIC LICENSE Version 2 @@ -560,9 +564,9 @@ CREATIVE COMMONS PUBLIC LICENSE - 9. Links + o QuakeSpasm Homepage o QuakeSpasm Project page @@ -584,9 +588,11 @@ o Ozkan's email + o Stevenaaus email o Kristian's email o Sander's email +