diff --git a/Quake/Makefile.w32 b/Quake/Makefile.w32 index 3100db14..6884fea8 100644 --- a/Quake/Makefile.w32 +++ b/Quake/Makefile.w32 @@ -14,6 +14,11 @@ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; # ============================================================================ +# Enable/disable codecs for streaming music support: +USE_CODEC_WAVE=yes +USE_CODEC_MP3=yes +USE_CODEC_VORBIS=yes + DEBUG ?= 0 WINSOCK2 ?= 0 SDLNET ?= 0 @@ -67,23 +72,43 @@ SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs) ifeq ($(WINSOCK2),1) DEFWINSOCK :=-D_USE_WINSOCK2 -LIBWINSOCK := ws2_32 +LIBWINSOCK := -lws2_32 else DEFWINSOCK := -LIBWINSOCK := wsock32 +LIBWINSOCK := -lwsock32 endif ifeq ($(SDLNET),1) -NET_LIBS := SDL_net +NET_LIBS := -lSDL_net CFLAGS +=-D_USE_SDLNET else CFLAGS += $(DEFWINSOCK) NET_LIBS := $(LIBWINSOCK) endif -COMMON_LIBS:= m opengl32 +CODECLIBS := +ifeq ($(USE_CODEC_WAVE),yes) +CFLAGS+= -DUSE_CODEC_WAVE +CODEC_INC = -I../Windows/codecs/include +CODEC_LINK= -L../Windows/codecs/x86 +endif +ifeq ($(USE_CODEC_VORBIS),yes) +CFLAGS+= -DUSE_CODEC_VORBIS +CODEC_INC = -I../Windows/codecs/include +CODEC_LINK= -L../Windows/codecs/x86 +CODECLIBS+= -lvorbis -lvorbisfile -logg +endif +ifeq ($(USE_CODEC_MP3),yes) +CFLAGS+= -DUSE_CODEC_MP3 +CODEC_INC = -I../Windows/codecs/include +CODEC_LINK= -L../Windows/codecs/x86 +CODECLIBS+= -lmad +endif +CFLAGS+= $(CODEC_INC) -LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(NET_LIBS)) +COMMON_LIBS:= -lm -lopengl32 + +LIBS := $(COMMON_LIBS) $(NET_LIBS) $(CODEC_LINK) $(CODECLIBS) # --------------------------- # targets @@ -106,7 +131,12 @@ DEFAULT_TARGET := quakespasm.exe # objects # ---------------------------------------------------------------------------- -COMOBJ_SND := snd_dma.o snd_mix.o snd_mem.o +MUSIC_OBJS:= bgmusic.o \ + snd_codec.o \ + snd_wave.o \ + snd_vorbis.o \ + snd_mp3.o +COMOBJ_SND := snd_dma.o snd_mix.o snd_mem.o $(MUSIC_OBJS) SYSOBJ_SND := snd_sdl.o SYSOBJ_CDA := cd_sdl.o SYSOBJ_INPUT := in_sdl.o diff --git a/Quake/Makefile.w64 b/Quake/Makefile.w64 index a2764df3..5e60a4e0 100644 --- a/Quake/Makefile.w64 +++ b/Quake/Makefile.w64 @@ -14,6 +14,11 @@ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; # ============================================================================ +# Enable/disable codecs for streaming music support: +USE_CODEC_WAVE=yes +USE_CODEC_MP3=yes +USE_CODEC_VORBIS=yes + DEBUG ?= 0 WINSOCK2 ?= 1 SDLNET ?= 0 @@ -67,23 +72,43 @@ SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs) ifeq ($(WINSOCK2),1) DEFWINSOCK :=-D_USE_WINSOCK2 -LIBWINSOCK := ws2_32 +LIBWINSOCK := -lws2_32 else DEFWINSOCK := -LIBWINSOCK := wsock32 +LIBWINSOCK := -lwsock32 endif ifeq ($(SDLNET),1) -NET_LIBS := SDL_net +NET_LIBS := -lSDL_net CFLAGS +=-D_USE_SDLNET else CFLAGS += $(DEFWINSOCK) NET_LIBS := $(LIBWINSOCK) endif -COMMON_LIBS:= m opengl32 +CODECLIBS := +ifeq ($(USE_CODEC_WAVE),yes) +CFLAGS+= -DUSE_CODEC_WAVE +CODEC_INC = -I../Windows/codecs/include +CODEC_LINK= -L../Windows/codecs/x64 +endif +ifeq ($(USE_CODEC_VORBIS),yes) +CFLAGS+= -DUSE_CODEC_VORBIS +CODEC_INC = -I../Windows/codecs/include +CODEC_LINK= -L../Windows/codecs/x64 +CODECLIBS+= -lvorbis -lvorbisfile -logg +endif +ifeq ($(USE_CODEC_MP3),yes) +CFLAGS+= -DUSE_CODEC_MP3 +CODEC_INC = -I../Windows/codecs/include +CODEC_LINK= -L../Windows/codecs/x64 +CODECLIBS+= -lmad +endif +CFLAGS+= $(CODEC_INC) -LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(NET_LIBS)) +COMMON_LIBS:= -lm -lopengl32 + +LIBS := $(COMMON_LIBS) $(NET_LIBS) $(CODEC_LINK) $(CODECLIBS) # --------------------------- # targets @@ -106,7 +131,12 @@ DEFAULT_TARGET := quakespasm.exe # objects # ---------------------------------------------------------------------------- -COMOBJ_SND := snd_dma.o snd_mix.o snd_mem.o +MUSIC_OBJS:= bgmusic.o \ + snd_codec.o \ + snd_wave.o \ + snd_vorbis.o \ + snd_mp3.o +COMOBJ_SND := snd_dma.o snd_mix.o snd_mem.o $(MUSIC_OBJS) SYSOBJ_SND := snd_sdl.o SYSOBJ_CDA := cd_sdl.o SYSOBJ_INPUT := in_sdl.o diff --git a/Windows/VisualStudio/quakespasm.vcproj b/Windows/VisualStudio/quakespasm.vcproj index cc5acb97..5ed99341 100644 --- a/Windows/VisualStudio/quakespasm.vcproj +++ b/Windows/VisualStudio/quakespasm.vcproj @@ -43,8 +43,8 @@ + + @@ -537,6 +541,10 @@ RelativePath="..\..\Quake\sbar.c" > + + @@ -549,10 +557,22 @@ RelativePath="..\..\Quake\snd_mix.c" > + + + + + + @@ -607,6 +627,10 @@ RelativePath="..\..\Quake\arch_def.h" > + + @@ -775,6 +799,26 @@ RelativePath="..\..\Quake\q_sound.h" > + + + + + + + + + +