Todo
- Ogg/Mp3 music file support
+
- Native CD audio support .... cd_sdl.c doesn't have proper volume controls
+
- Test usb keyboards. Do the keypads work ?
- Tested HOME directory support
- Fix Centerview (V_StartPitchDrift)
- Fix compiler warnings
@@ -139,6 +146,8 @@ The process is not for the faint hearted.
+
+
diff --git a/quakespasm/README.txt b/quakespasm/README.txt
index 24f9f77c..8bb61803 100644
--- a/quakespasm/README.txt
+++ b/quakespasm/README.txt
@@ -6,8 +6,8 @@
1. About
- 2. Hints
- 3. Downloads
+ 2. Downloads
+ 3. Hints
4. Compiling
5. Changes
5.1 0.85.3
@@ -34,7 +34,18 @@
- 2. Hints
+ 2. Downloads
+
+
+ Source
+
+ Linux binary
+
+ Windows
+
+
+
+ 3. Hints
o To disable some changes, use "quakespasm -fitz"
@@ -49,17 +60,16 @@
o Quakespasm allows loading new games (mods) on the fly with "game
GAMENAME"
+ o There is currently no music volume support. cd_sdl.c needs
+ replacing with cd_linux.c, cd_bsd.c etc..
+
+ o In windows, alternative CD drives are accessible by "quakespasm
+ -cddev F:\" (for example)
+
+ Visit the FitzQuake Homepage for
+ a full run-down of this engine's features.
- 3. Downloads
-
-
- Source
-
- Linux binary
-
- Windows
-
4. Compiling
Just extract the source tarball, then
@@ -71,13 +81,21 @@
______________________________________________________________________
- Use make DEBUG=1 for debugging.
- Optionally, HOME directory support can be enabled via the Misc/home-
- dir_0.patch diff.
- If for any reason this doesn't work, the project can also be built
- with Codeblocks. This is a large, free, integrated development envi-
- ronment that requires wxWidgets and cmake to install. The process is
- not for the faint hearted.
+ Compile time options include
+
+ o make DEBUG=1 for debugging
+
+ o make SDLNET=1 to enable SDL_net (Otherwise the socket api will be
+ used directly)
+
+ o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installs
+
+ o HOME directory support can be enabled via the Misc/homedir_0.patch
+ diff
+ If for any reason this doesn't work, the project can also be built
+ with Codeblocks. This is a large, free, integrated development
+ environment that requires wxWidgets and cmake to install. The
+ process is not for the faint hearted.
5. Changes
@@ -94,9 +112,9 @@
o Add a persistent history feature (thanks Baker)
o Add a slider for scr_sbaralpha, which now defaults to 0.95
- (slightly transparent, allowing for nicer status bar)
+ (slightly transparent, allowing for a nicer status bar)
- o Allow for player messages longer than 32 chars
+ o Allow player messages longer than 32 chars
o Sockaddr fix for FreeBSD/OSX/etc networking
@@ -107,16 +125,17 @@
o Enumerate options menus
+
o Add a "prev weapon" menu item (from Sander)
o Small fix to Sound Block/Unblock on win32
o Lots of code fixes (some from uhexen2)
- o Shift+Escape opens console
-
o Sys_Error calls Host_Shutdown
+ o Added MS Visual Studio support
+
5.2. 0.85.2
@@ -125,7 +144,6 @@
o Don't constantly open and close condebug log
-
o Heap of C clean-ups
o Fix mapname sorting
@@ -191,6 +209,11 @@
o Ogg/Mp3 music file support
+ o Native CD audio support .... cd_sdl.c doesn't have proper volume
+ controls
+
+ o Test usb keyboards. Do the keypads work ?
+
o Tested HOME directory support
o Fix Centerview (V_StartPitchDrift)
@@ -210,6 +233,8 @@
Baker's 0.85 Source Code
+ Func Quakespasm forum
+
Func SDL Fitzquake forum
Ozkan's email