GL_Init: log gl_vendor, gl_renderer, gl_version to the console.

Taken from RMQEngine. the idea is to ensure every -condebug log has the gfx driver version logged.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1284 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Eric Wasylishen 2016-01-28 06:07:07 +00:00
parent 16a84f52b8
commit 70a472bed1

View file

@ -1231,6 +1231,10 @@ static void GL_Init (void)
gl_version = (const char *) glGetString (GL_VERSION); gl_version = (const char *) glGetString (GL_VERSION);
gl_extensions = (const char *) glGetString (GL_EXTENSIONS); gl_extensions = (const char *) glGetString (GL_EXTENSIONS);
Con_SafePrintf ("GL_VENDOR: %s\n", gl_vendor);
Con_SafePrintf ("GL_RENDERER: %s\n", gl_renderer);
Con_SafePrintf ("GL_VERSION: %s\n", gl_version);
if (gl_version == NULL || sscanf(gl_version, "%d.%d", &gl_version_major, &gl_version_minor) < 2) if (gl_version == NULL || sscanf(gl_version, "%d.%d", &gl_version_major, &gl_version_minor) < 2)
{ {
gl_version_major = 0; gl_version_major = 0;