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gl_texmgr.c (TexMgr_LoadPalette): properly point to d_8to24table_fbright
(noticed this in recent RMQ sources.) git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@519 af15c1b1-3010-417e-b628-4374ebc0bcbd
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@ -454,7 +454,7 @@ void TexMgr_LoadPalette (void)
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//fullbright palette, 0-223 are black (for additive blending)
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src = pal + 224*3;
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dst = (byte *)(d_8to24table_fbright) + 224*4;
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dst = (byte *) &d_8to24table_fbright[224];
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for (i=224; i<256; i++)
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{
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*dst++ = *src++;
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