From 6f922442bb8a3fd36223e8dad1111a030ccf1764 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Mon, 25 Apr 2011 21:33:54 +0000 Subject: [PATCH] added a note to README.music about Quake cdrom audio tracks being pre-emphasized. from Sander van Dijk. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@451 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Misc/README.music | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/Misc/README.music b/Misc/README.music index 51d479d5..d4a3ecda 100644 --- a/Misc/README.music +++ b/Misc/README.music @@ -3,9 +3,15 @@ instead of cd music. What you should do is simple: 1. Use your favorite cd-ripper application and rip your quake cdrom audio tracks, convert them to ogg or mp3 so they occupy less space, - like track02.ogg, track03.ogg, etc. (Notice that there is no such - thing as track01: the first tracks of both original Quake and the - mission pack cdroms are always "data" tracks.) + like track02.ogg, track03.ogg, etc. + + Note #1: There is no such thing as track01: the first tracks of + original Quake and the mission pack cdroms are always data + tracks. + + Note #2: Since the Quake cdrom audio tracks are pre-emphasized, you + should de-emphasize them during or after ripping to make + them sound right. (thanks to Sander van Dijk for this note) 2. Go into your quake installation directory and create a new directory id1/music (for windows users id1\music).