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gl_vidsdl.c, gl_vidnt.c: more sync'ing between gl_vidsdl.c and fitz-0.85
version of gl_vidnt.c. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@129 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
8a9230a245
commit
6f81045e9f
2 changed files with 91 additions and 91 deletions
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@ -973,22 +973,19 @@ CheckArrayExtensions
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*/
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void CheckArrayExtensions (void)
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{
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char *tmp;
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const char *tmp;
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/* check for texture extension */
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tmp = (unsigned char *)glGetString(GL_EXTENSIONS);
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tmp = (const char *)glGetString(GL_EXTENSIONS);
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while (*tmp)
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{
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if (strncmp((const char*)tmp, "GL_EXT_vertex_array", strlen("GL_EXT_vertex_array")) == 0)
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if (strncmp(tmp, "GL_EXT_vertex_array", sizeof("GL_EXT_vertex_array") -1) == 0)
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{
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if (
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((glArrayElementEXT = wglGetProcAddress("glArrayElementEXT")) == NULL) ||
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if (((glArrayElementEXT = wglGetProcAddress("glArrayElementEXT")) == NULL) ||
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((glColorPointerEXT = wglGetProcAddress("glColorPointerEXT")) == NULL) ||
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((glTexCoordPointerEXT = wglGetProcAddress("glTexCoordPointerEXT")) == NULL) ||
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((glVertexPointerEXT = wglGetProcAddress("glVertexPointerEXT")) == NULL) )
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{
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Sys_Error ("GetProcAddress for vertex extension failed");
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return;
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}
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return;
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}
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@ -1114,7 +1111,7 @@ void GL_CheckExtensions (void)
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if (strstr(gl_extensions, "GL_EXT_texture_filter_anisotropic"))
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{
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float test1,test2;
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int tex;
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GLuint tex;
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// test to make sure we really have control over it
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// 1.0 and 2.0 should always be legal values
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@ -1195,10 +1192,10 @@ GL_Init
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*/
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void GL_Init (void)
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{
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gl_vendor = glGetString (GL_VENDOR);
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gl_renderer = glGetString (GL_RENDERER);
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gl_version = glGetString (GL_VERSION);
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gl_extensions = glGetString (GL_EXTENSIONS);
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gl_vendor = (const char *) glGetString (GL_VENDOR);
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gl_renderer = (const char *) glGetString (GL_RENDERER);
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gl_version = (const char *) glGetString (GL_VERSION);
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gl_extensions = (const char *) glGetString (GL_EXTENSIONS);
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GetWGLExtensions (); //johnfitz
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GL_CheckExtensions (); //johnfitz
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@ -2308,7 +2305,7 @@ void VID_Init (void)
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GL_Init ();
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//johnfitz -- removed code to create "glquake" subdirectory
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//johnfitz -- removed code creating "glquake" subdirectory
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vid_realmode = vid_modenum;
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@ -1,7 +1,8 @@
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/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2005 John Fitzgibbons and others
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2007-2008 Kristian Duske
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Copyright (C) 2010 Ozkan Sezer and Steven Atkinson
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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@ -43,6 +44,7 @@ typedef struct {
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int dib;
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int fullscreen;
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int bpp;
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// int refreshrate; //johnfitz
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int halfscreen;
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char modedesc[17];
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} vmode_t;
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@ -130,9 +132,9 @@ void GL_SetupState (void); //johnfitz
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//====================================
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//johnfitz -- new cvars
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cvar_t vid_fullscreen = {"vid_fullscreen", "0", true};
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cvar_t vid_width = {"vid_width", "800", true};
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cvar_t vid_height = {"vid_height", "600", true};
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cvar_t vid_fullscreen = {"vid_fullscreen", "0", true}; // QuakeSpasm, was "1"
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cvar_t vid_width = {"vid_width", "800", true}; // QuakeSpasm, was 640
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cvar_t vid_height = {"vid_height", "600", true}; // QuakeSpasm, was 480
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cvar_t vid_bpp = {"vid_bpp", "16", true};
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cvar_t vid_refreshrate = {"vid_refreshrate", "60", true};
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cvar_t vid_vsync = {"vid_vsync", "0", true};
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@ -208,7 +210,8 @@ void VID_Gamma_f (void)
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for (i=0; i<256; i++)
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{
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vid_gamma_red[i] = CLAMP(0, (int) (255 * pow ((i+0.5)/255.5, vid_gamma.value) + 0.5), 255) << 8;
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vid_gamma_red[i] =
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CLAMP(0, (int) (255 * pow ((i+0.5)/255.5, vid_gamma.value) + 0.5), 255) << 8;
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vid_gamma_green[i] = vid_gamma_red[i];
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vid_gamma_blue[i] = vid_gamma_red[i];
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}
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@ -564,13 +567,12 @@ CheckArrayExtensions
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*/
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void CheckArrayExtensions (void)
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{
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unsigned char *tmp;
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const char *tmp;
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/* check for texture extension */
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tmp = (GLubyte *)glGetString(GL_EXTENSIONS);
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tmp = (const char *)glGetString(GL_EXTENSIONS);
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while (*tmp)
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{
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if (strncmp((const char*)tmp, "GL_EXT_vertex_array", strlen("GL_EXT_vertex_array")) == 0)
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if (strncmp(tmp, "GL_EXT_vertex_array", sizeof("GL_EXT_vertex_array") -1) == 0)
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{
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if (((glArrayElementEXT = SDL_GL_GetProcAddress("glArrayElementEXT")) == NULL) ||
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((glColorPointerEXT = SDL_GL_GetProcAddress("glColorPointerEXT")) == NULL) ||
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@ -578,7 +580,6 @@ void CheckArrayExtensions (void)
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((glVertexPointerEXT = SDL_GL_GetProcAddress("glVertexPointerEXT")) == NULL) )
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{
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Sys_Error ("GetProcAddress for vertex extension failed");
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return;
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}
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return;
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}
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@ -1052,7 +1053,7 @@ void VID_InitDIB (void)
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if (COM_CheckParm("-width"))
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modelist[0].width = Q_atoi(com_argv[COM_CheckParm("-width")+1]);
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else
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modelist[0].width = 800;
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modelist[0].width = 800; // QuakeSpasm, was 640
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if (modelist[0].width < 320)
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modelist[0].width = 320;
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@ -1374,8 +1375,11 @@ void VID_Init (void)
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PL_SetWindowIcon();
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VID_SetMode (vid_default);
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GL_Init ();
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//johnfitz -- removed code creating "glquake" subdirectory
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vid_realmode = vid_modenum;
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vid_menucmdfn = VID_Menu_f; //johnfitz
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@ -1430,7 +1434,6 @@ vrestart:
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}
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}
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/*
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================
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VID_SyncCvars -- johnfitz -- set vid cvars to match current video mode
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@ -1808,28 +1811,28 @@ void VID_MenuDraw (void)
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// options
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M_Print (16, video_cursor_table[i], " Video mode");
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M_Print (216, video_cursor_table[i], va("%ix%i", (int)vid_width.value, (int)vid_height.value));
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M_Print (184, video_cursor_table[i], va("%ix%i", (int)vid_width.value, (int)vid_height.value));
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i++;
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M_Print (16, video_cursor_table[i], " Color depth");
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M_Print (216, video_cursor_table[i], va("%i", (int)vid_bpp.value));
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M_Print (184, video_cursor_table[i], va("%i", (int)vid_bpp.value));
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i++;
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M_Print (16, video_cursor_table[i], " Refresh rate");
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// M_Print (216, video_cursor_table[i], va("%i Hz", (int)vid_refreshrate.value)); refresh rates are disabled for now -- kristian
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M_Print (216, video_cursor_table[i], "N/A");
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// M_Print (184, video_cursor_table[i], va("%i Hz", (int)vid_refreshrate.value)); refresh rates are disabled for now -- kristian
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M_Print (184, video_cursor_table[i], "N/A");
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i++;
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M_Print (16, video_cursor_table[i], " Fullscreen");
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M_DrawCheckbox (216, video_cursor_table[i], (int)vid_fullscreen.value);
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M_DrawCheckbox (184, video_cursor_table[i], (int)vid_fullscreen.value);
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i++;
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// added vsync to the video menu -- kristian
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M_Print (16, video_cursor_table[i], " Vertical Sync");
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if (gl_swap_control)
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M_DrawCheckbox (216, video_cursor_table[i], (int)vid_vsync.value);
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M_DrawCheckbox (184, video_cursor_table[i], (int)vid_vsync.value);
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else
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M_Print (216, video_cursor_table[i], "N/A");
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M_Print (184, video_cursor_table[i], "N/A");
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i++;
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M_Print (16, video_cursor_table[i], " Apply changes");
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// cursor
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M_DrawCharacter (200, video_cursor_table[video_options_cursor], 12+((int)(realtime*4)&1));
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M_DrawCharacter (168, video_cursor_table[video_options_cursor], 12+((int)(realtime*4)&1));
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// notes "345678901234567890123456789012345678"
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// M_Print (16, 172, "Windowed modes always use the desk- ");
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