diff --git a/quakespasm/Quake/cl_parse.c b/quakespasm/Quake/cl_parse.c index c769973a..151269cd 100644 --- a/quakespasm/Quake/cl_parse.c +++ b/quakespasm/Quake/cl_parse.c @@ -403,17 +403,15 @@ If an entities model or origin changes from frame to frame, it must be relinked. Other attributes can change without relinking. ================== */ -int bitcounts[16]; - void CL_ParseUpdate (int bits) { - int i; + int i; model_t *model; - int modnum; + int modnum; qboolean forcelink; entity_t *ent; - int num; - int skin; + int num; + int skin; if (cls.signon == SIGNONS - 1) { // first update is the final signon stage @@ -444,10 +442,6 @@ void CL_ParseUpdate (int bits) ent = CL_EntityNum (num); - for (i=0 ; i<16 ; i++) - if (bits&(1<msgtime != cl.mtime[1]) forcelink = true; // no previous frame to lerp from else