diff --git a/Quake/gl_model.c b/Quake/gl_model.c index 2e3c31e3..5de03a82 100644 --- a/Quake/gl_model.c +++ b/Quake/gl_model.c @@ -924,7 +924,6 @@ void Mod_LoadTexinfo (lump_t *l) texinfo_t *in; mtexinfo_t *out; int i, j, count, miptex; - float len1, len2; int missing = 0; //johnfitz in = (texinfo_t *)(mod_base + l->fileofs); @@ -943,23 +942,6 @@ void Mod_LoadTexinfo (lump_t *l) out->vecs[0][j] = LittleFloat (in->vecs[0][j]); out->vecs[1][j] = LittleFloat (in->vecs[1][j]); } - len1 = VectorLength (out->vecs[0]); - len2 = VectorLength (out->vecs[1]); - len1 = (len1 + len2)/2; - if (len1 < 0.32) - out->mipadjust = 4; - else if (len1 < 0.49) - out->mipadjust = 3; - else if (len1 < 0.99) - out->mipadjust = 2; - else - out->mipadjust = 1; -#if 0 - if (len1 + len2 < 0.001) - out->mipadjust = 1; // don't crash - else - out->mipadjust = 1 / floor((len1+len2)/2 + 0.1); -#endif miptex = LittleLong (in->miptex); out->flags = LittleLong (in->flags); diff --git a/Quake/gl_model.h b/Quake/gl_model.h index 9eeaebdd..dd012336 100644 --- a/Quake/gl_model.h +++ b/Quake/gl_model.h @@ -123,7 +123,6 @@ typedef struct typedef struct { float vecs[2][4]; - float mipadjust; texture_t *texture; int flags; } mtexinfo_t;