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snd_mikmod.c: fix return type of the Seek function. snd_umx.c: update XM detection. other minor tidy-ups.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@876 af15c1b1-3010-417e-b628-4374ebc0bcbd
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2 changed files with 40 additions and 28 deletions
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@ -27,6 +27,9 @@
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#include "snd_mikmod.h"
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#include <mikmod.h>
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#ifndef DMODE_NOISEREDUCTION
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#define DMODE_NOISEREDUCTION 0x1000 /* Low pass filtering */
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#endif
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#ifndef DMODE_SIMDMIXER
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#define DMODE_SIMDMIXER 0x0800 /* enable SIMD mixing */
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#endif
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@ -42,7 +45,7 @@ typedef struct _mik_priv {
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MODULE *module;
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} mik_priv_t;
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static BOOL MIK_Seek (MREADER *r, long ofs, int whence)
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static int MIK_Seek (MREADER *r, long ofs, int whence)
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{
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return FS_fseek(((mik_priv_t *)r)->fh, ofs, whence);
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}
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@ -88,8 +91,8 @@ static qboolean S_MIKMOD_CodecInitialize (void)
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* only register drv_nos, and it will be the only one found.)
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* md_pansep (stereo channels separation) default 128 is OK.
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* no reverbation (md_reverb 0 (up to 15)) is OK.
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* md_musicvolume and md_sndfxvolume defaults are 128: OK.
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* just tone down overall volume md_volume from 128 to 96? */
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* md_musicvolume and md_sndfxvolume defaults are 128: OK. */
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/* just tone down overall volume md_volume from 128 to 96? */
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md_volume = 96;
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MikMod_RegisterDriver(&drv_nos); /* only need the "nosound" driver, none else */
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@ -141,8 +144,8 @@ static qboolean S_MIKMOD_CodecOpenStream (snd_stream_t *stream)
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* position of the module is being played), extspd (1: do process Protracker
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* extended speed effect), panflag (1: do process panning effects), wrap (0:
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* don't wrap to restart position when module is finished) are OK with us as
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* set internally by libmikmod::Player_Init(). just change the loop setting
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* to 0, i.e. don't process in-module loops: */
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* set internally by libmikmod::Player_Init(). */
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/* just change the loop setting to 0, i.e. don't process in-module loops: */
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priv->module->loop = 0;
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Player_Start(priv->module);
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@ -1,7 +1,13 @@
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/*
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* Unreal UMX container support. UMX parsing is based on Unreal Media
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* Ripper (UMR) v0.3 by Andy Ward <wardwh@swbell.net>, with additional
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* updates by O. Sezer - see git repo at https://github.com/sezero/umr/
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* Unreal UMX container support.
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* UPKG parsing partially based on Unreal Media Ripper (UMR) v0.3
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* by Andy Ward <wardwh@swbell.net>, with additional updates
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* by O. Sezer - see git repo at https://github.com/sezero/umr/
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*
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* The cheaper way, i.e. linear search of music object like libxmp
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* and libmodplug does, is possible. With this however we're using
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* the embedded offset, size and object type directly from the umx
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* file, and I feel safer with it.
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*
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* Copyright (C) 2013 O. Sezer <sezero@users.sourceforge.net>
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*
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@ -33,34 +39,32 @@
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#pragma pack(1)
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struct upkg_hdr {
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uint32_t tag; /* UPKG_HDR_TAG */
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int32_t file_version, /* 61 for original unreal */
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pkg_flags, /* bitflags - none needed */
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name_count, /* number of names in name table (>= 0) */
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name_offset, /* offset to name table (>= 0) */
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export_count, /* num. exports in export table (>= 0) */
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export_offset, /* offset to export table (>= 0) */
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import_count, /* num. imports in export table (>= 0) */
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import_offset; /* offset to import table (>= 0) */
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int32_t file_version; /* 61 for original unreal */
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int32_t pkg_flags; /* bitflags - none needed */
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int32_t name_count; /* number of names in name table (>= 0) */
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int32_t name_offset; /* offset to name table (>= 0) */
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int32_t export_count; /* num. exports in export table (>= 0) */
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int32_t export_offset; /* offset to export table (>= 0) */
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int32_t import_count; /* num. imports in export table (>= 0) */
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int32_t import_offset; /* offset to import table (>= 0) */
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/* number of GUIDs in heritage table (>= 1) and table's offset:
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* only with versions < 68. */
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int32_t heritage_count, heritage_offset;
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int32_t heritage_count;
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int32_t heritage_offset;
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#if 0
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/* with versions >= 68: a GUID, a dword for generation count
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* and export_count and name_count dwords for each generation: */
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uint32_t guid[4];
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int32_t generation_count;
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struct _genhist {
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int32_t export_count,
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name_count;
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int32_t export_count;
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int32_t name_count;
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} genhist[0/* generation_count */];
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#endif
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};
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#pragma pack()
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/* read Little Endian data in an endian-neutral way */
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#define READ_INT32(b) ((b)[0] | ((b)[1] << 8) | ((b)[2] << 16) | ((b)[3] << 24))
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#define UMUSIC_IT 0
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#define UMUSIC_S3M 1
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#define UMUSIC_XM 2
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@ -124,9 +128,13 @@ _retry:
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return -1;
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}
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if (type == UMUSIC_XM) {
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if (memcmp(sig, "Extended Module:", 16) == 0)
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return UMUSIC_XM;
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if (memcmp(sig, "Extended Module:", 16) != 0)
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return -1;
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FS_fread(sig, 16, 1, f);
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if (sig[0] != ' ') return -1;
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FS_fread(sig, 16, 1, f);
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if (sig[5] != 0x1a) return -1;
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return UMUSIC_XM;
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}
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if (type == UMUSIC_MP2) {
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unsigned char *p = (unsigned char *)sig;
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@ -269,7 +277,7 @@ static int32_t probe_header (void *header)
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p = (unsigned char *) header;
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swp = (uint32_t *) header;
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for (i = 0; i < (int)sizeof(struct upkg_hdr)/4; i++, p += 4) {
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swp[i] = READ_INT32(p);
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swp[i] = p[0] | (p[1] << 8) | (p[2] << 16) | (p[3] << 24);
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}
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hdr = (struct upkg_hdr *) header;
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@ -286,6 +294,7 @@ static int32_t probe_header (void *header)
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Con_DPrintf("Negative values in header\n");
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return -1;
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}
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switch (hdr->file_version) {
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case 61:/* Unreal */
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case 62:/* Unreal Tournament */
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@ -327,8 +336,8 @@ static void S_UMX_CodecShutdown (void)
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static qboolean S_UMX_CodecOpenStream (snd_stream_t *stream)
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{
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int32_t ofs, size;
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int type;
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int32_t ofs = 0, size = 0;
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type = process_upkg(&stream->fh, &ofs, &size);
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if (type < 0) {
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