diff --git a/Quake/gl_model.c b/Quake/gl_model.c index 9bb0cfd3..c16a5d77 100644 --- a/Quake/gl_model.c +++ b/Quake/gl_model.c @@ -2076,7 +2076,7 @@ void Mod_LoadAliasModel (model_t *mod, void *buffer) Sys_Error ("Mod_LoadAliasModel: Invalid # of frames: %d\n", numframes); pheader->size = LittleFloat (pinmodel->size) * ALIAS_BASE_SIZE_RATIO; - mod->synctype = LittleLong (pinmodel->synctype); + mod->synctype = (synctype_t) LittleLong (pinmodel->synctype); mod->numframes = pheader->numframes; for (i=0 ; i<3 ; i++) @@ -2130,7 +2130,7 @@ void Mod_LoadAliasModel (model_t *mod, void *buffer) for (i=0 ; itype); + frametype = (aliasframetype_t) LittleLong (pframetype->type); if (frametype == ALIAS_SINGLE) pframetype = (daliasframetype_t *) Mod_LoadAliasFrame (pframetype + 1, &pheader->frames[i]); else @@ -2303,7 +2303,7 @@ void Mod_LoadSpriteModel (model_t *mod, void *buffer) psprite->maxwidth = LittleLong (pin->width); psprite->maxheight = LittleLong (pin->height); psprite->beamlength = LittleFloat (pin->beamlength); - mod->synctype = LittleLong (pin->synctype); + mod->synctype = (synctype_t) LittleLong (pin->synctype); psprite->numframes = numframes; mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2; @@ -2325,7 +2325,7 @@ void Mod_LoadSpriteModel (model_t *mod, void *buffer) { spriteframetype_t frametype; - frametype = LittleLong (pframetype->type); + frametype = (spriteframetype_t) LittleLong (pframetype->type); psprite->frames[i].type = frametype; if (frametype == SPR_SINGLE)