mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
SDL2 for Windows and OSX: rebuilt from SDL hg-11427:381449ca1cd2 :
- Mainly includes a few Mac OS X fixes since rev. 11413. - The Windows builds exclude the new wasapi audio feature, because it keeps sending AUDIO_F32LSB in the obtained.format for me. - The x64 part of the OSX builds does include the new Vulkan support (I build against 10.8 SDK to target 10.6+, but I hacked && butchered Metal.framework headers from 10.11 SDK to play nice with 10.8 SDK.) git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1492 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
27a34d8173
commit
5a999570e2
9 changed files with 6 additions and 8 deletions
|
@ -451,7 +451,6 @@ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
|
|||
* and rate, and initializes the \c cvt structure with information needed
|
||||
* by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
||||
* to the other. An unsupported format causes an error and -1 will be returned.
|
||||
* The audio subsystem must be initialized before calling this function.
|
||||
*
|
||||
* \return 0 if no conversion is needed, 1 if the audio filter is set up,
|
||||
* or -1 on error.
|
||||
|
|
|
@ -176,7 +176,7 @@
|
|||
|
||||
/* Enable Vulkan support */
|
||||
/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define SDL_REVISION "hg-11413:16fe5acdcaa7"
|
||||
#define SDL_REVISION_NUMBER 11413
|
||||
#define SDL_REVISION "hg-11427:381449ca1cd2"
|
||||
#define SDL_REVISION_NUMBER 11427
|
||||
|
|
Binary file not shown.
|
@ -451,7 +451,6 @@ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
|
|||
* and rate, and initializes the \c cvt structure with information needed
|
||||
* by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
||||
* to the other. An unsupported format causes an error and -1 will be returned.
|
||||
* The audio subsystem must be initialized before calling this function.
|
||||
*
|
||||
* \return 0 if no conversion is needed, 1 if the audio filter is set up,
|
||||
* or -1 on error.
|
||||
|
|
|
@ -176,7 +176,7 @@
|
|||
|
||||
/* Enable Vulkan support */
|
||||
/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define SDL_REVISION "hg-11413:16fe5acdcaa7"
|
||||
#define SDL_REVISION_NUMBER 11413
|
||||
#define SDL_REVISION "hg-11427:381449ca1cd2"
|
||||
#define SDL_REVISION_NUMBER 11427
|
||||
|
|
Binary file not shown.
Binary file not shown.
Loading…
Reference in a new issue