adjust date in sgml and regenerate README files.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1004 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2014-09-08 21:11:55 +00:00
parent 54aad595c8
commit 57294d262d
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<toc>
<verb></verb>
<em>Page last edited Aug. 29, 2014</em>
<em>Page last edited Sep. 08, 2014</em>
<sect> About <p>

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@ -12,7 +12,7 @@
<PRE>
</PRE>
</P>
<P><EM>Page last edited Aug. 29, 2014</EM></P>
<P><EM>Page last edited Sep. 08, 2014</EM></P>
<P>
<H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2>
@ -113,7 +113,7 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
<UL>
<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
<LI>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
<LI>To prevent tracks from being downsampled, use the "-sndspeed" option to set a sufficiently high sample rate.</LI>
<LI>As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed".</LI>
<LI>Use the "-noextmusic" option to disable this feature.</LI>
<LI>See
<A HREF="README.music">README.music</A> for more details.</LI>
@ -180,6 +180,9 @@ these patched libSDL binaries may help.
<P>
<UL>
<LI> Console speed now resolution-independent.</LI>
<LI> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.</LI>
<LI> PF_VarString buffer bumped to 1024, avoids truncating In The Shadows centerprints.</LI>
<LI> Support for opengl non-power-of-two-textures extension.</LI>
<LI> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).</LI>
<LI> Fence texture support.</LI>
@ -187,7 +190,7 @@ these patched libSDL binaries may help.
<LI> Brush model drawing speedup.</LI>
<LI> Support for BSP2 and 2PSB map formats.</LI>
<LI> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).</LI>
<LI> Sfx low-pass filter support. The -sndspeed command-line option now control whether the low-pass filter is applied: if set to 11025 you get the lowpass filter, otherwise not used. New -mixspeed command-line option, defaulting to 44100, to control the sample rate. New snd_filterquality cvar, value can be 1-5, the 5 setting closely matches the Windows resampler and the 1 setting closely matches the OS X resampler.</LI>
<LI> Music and sfx now mixed at 44100Hz to avoid downsampling music. Low-pass filter applied to the sfx if -sndspeed is 11025 (the default), to preserve the same sound quality as 0.85.9. New -mixspeed option sets the rate for mixing sfx and music, and output to the OS (default 44100), setting to 11025 reverts to 0.85.9 behaviour. New snd_filterquality cvar, value can be between 1 (emulate OS X resampler) and 5 (emulate Windows resampler), controls the sound of the low-pass filter.</LI>
<LI> Better Hor+ field of view (FOV) scaling behavior.</LI>
<LI> Better cross-map demo playback support.</LI>
<LI> Fix screenshots when screen width isn't a multiple of 4.</LI>

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@ -36,7 +36,7 @@
______________________________________________________________________
Page last edited Aug. 29, 2014
Page last edited Sep. 08, 2014
1. About
@ -90,8 +90,8 @@
o Unix users may need some extra libraries installed: "libmad" or
"libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
o To prevent tracks from being downsampled, use the "-sndspeed"
option to set a sufficiently high sample rate.
o As of 0.85.10, music is played back at 44100Hz by default with no
need to adjust "-sndspeed".
o Use the "-noextmusic" option to disable this feature.
@ -165,6 +165,15 @@
6.1. Changes in 0.85.10
o Console speed now resolution-independent.
o Disabled gl_zfix, which caused glitches and is undesirable for new
maps. Replacement .ent files to fix z-fighting for several id1 maps
added to quakespasm.pak.
o PF_VarString buffer bumped to 1024, avoids truncating In The
Shadows centerprints.
o Support for opengl non-power-of-two-textures extension.
o Antialiasing (FSAA) support (command line: -fsaa x, where x can be
@ -182,13 +191,14 @@
o Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-
time options).
o Sfx low-pass filter support. The -sndspeed command-line option now
control whether the low-pass filter is applied: if set to 11025 you
get the lowpass filter, otherwise not used. New -mixspeed command-
line option, defaulting to 44100, to control the sample rate. New
snd_filterquality cvar, value can be 1-5, the 5 setting closely
matches the Windows resampler and the 1 setting closely matches the
OS X resampler.
o Music and sfx now mixed at 44100Hz to avoid downsampling music.
Low-pass filter applied to the sfx if -sndspeed is 11025 (the
default), to preserve the same sound quality as 0.85.9. New
-mixspeed option sets the rate for mixing sfx and music, and output
to the OS (default 44100), setting to 11025 reverts to 0.85.9
behaviour. New snd_filterquality cvar, value can be between 1
(emulate OS X resampler) and 5 (emulate Windows resampler),
controls the sound of the low-pass filter.
o Better Hor+ field of view (FOV) scaling behavior.