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<toc>
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<verb></verb>
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<em>Page last edited Aug. 29, 2014</em>
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<em>Page last edited Sep. 08, 2014</em>
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<sect> About <p>
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<PRE>
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</PRE>
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</P>
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<P><EM>Page last edited Aug. 29, 2014</EM></P>
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<P><EM>Page last edited Sep. 08, 2014</EM></P>
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<P>
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<H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2>
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@ -113,7 +113,7 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
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<UL>
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<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
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<LI>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
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<LI>To prevent tracks from being downsampled, use the "-sndspeed" option to set a sufficiently high sample rate.</LI>
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<LI>As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed".</LI>
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<LI>Use the "-noextmusic" option to disable this feature.</LI>
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<LI>See
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<A HREF="README.music">README.music</A> for more details.</LI>
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@ -180,6 +180,9 @@ these patched libSDL binaries may help.
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<P>
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<UL>
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<LI> Console speed now resolution-independent.</LI>
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<LI> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.</LI>
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<LI> PF_VarString buffer bumped to 1024, avoids truncating In The Shadows centerprints.</LI>
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<LI> Support for opengl non-power-of-two-textures extension.</LI>
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<LI> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).</LI>
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<LI> Fence texture support.</LI>
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@ -187,7 +190,7 @@ these patched libSDL binaries may help.
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<LI> Brush model drawing speedup.</LI>
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<LI> Support for BSP2 and 2PSB map formats.</LI>
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<LI> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).</LI>
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<LI> Sfx low-pass filter support. The -sndspeed command-line option now control whether the low-pass filter is applied: if set to 11025 you get the lowpass filter, otherwise not used. New -mixspeed command-line option, defaulting to 44100, to control the sample rate. New snd_filterquality cvar, value can be 1-5, the 5 setting closely matches the Windows resampler and the 1 setting closely matches the OS X resampler.</LI>
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<LI> Music and sfx now mixed at 44100Hz to avoid downsampling music. Low-pass filter applied to the sfx if -sndspeed is 11025 (the default), to preserve the same sound quality as 0.85.9. New -mixspeed option sets the rate for mixing sfx and music, and output to the OS (default 44100), setting to 11025 reverts to 0.85.9 behaviour. New snd_filterquality cvar, value can be between 1 (emulate OS X resampler) and 5 (emulate Windows resampler), controls the sound of the low-pass filter.</LI>
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<LI> Better Hor+ field of view (FOV) scaling behavior.</LI>
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<LI> Better cross-map demo playback support.</LI>
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<LI> Fix screenshots when screen width isn't a multiple of 4.</LI>
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______________________________________________________________________
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Page last edited Aug. 29, 2014
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Page last edited Sep. 08, 2014
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1. About
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o Unix users may need some extra libraries installed: "libmad" or
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"libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
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o To prevent tracks from being downsampled, use the "-sndspeed"
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option to set a sufficiently high sample rate.
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o As of 0.85.10, music is played back at 44100Hz by default with no
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need to adjust "-sndspeed".
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o Use the "-noextmusic" option to disable this feature.
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@ -165,6 +165,15 @@
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6.1. Changes in 0.85.10
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o Console speed now resolution-independent.
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o Disabled gl_zfix, which caused glitches and is undesirable for new
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maps. Replacement .ent files to fix z-fighting for several id1 maps
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added to quakespasm.pak.
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o PF_VarString buffer bumped to 1024, avoids truncating In The
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Shadows centerprints.
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o Support for opengl non-power-of-two-textures extension.
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o Antialiasing (FSAA) support (command line: -fsaa x, where x can be
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@ -182,13 +191,14 @@
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o Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-
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time options).
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o Sfx low-pass filter support. The -sndspeed command-line option now
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control whether the low-pass filter is applied: if set to 11025 you
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get the lowpass filter, otherwise not used. New -mixspeed command-
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line option, defaulting to 44100, to control the sample rate. New
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snd_filterquality cvar, value can be 1-5, the 5 setting closely
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matches the Windows resampler and the 1 setting closely matches the
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OS X resampler.
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o Music and sfx now mixed at 44100Hz to avoid downsampling music.
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Low-pass filter applied to the sfx if -sndspeed is 11025 (the
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default), to preserve the same sound quality as 0.85.9. New
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-mixspeed option sets the rate for mixing sfx and music, and output
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to the OS (default 44100), setting to 11025 reverts to 0.85.9
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behaviour. New snd_filterquality cvar, value can be between 1
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(emulate OS X resampler) and 5 (emulate Windows resampler),
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controls the sound of the low-pass filter.
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o Better Hor+ field of view (FOV) scaling behavior.
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