diff --git a/quakespasm/Linux/sgml/README.sgml b/quakespasm/Linux/sgml/README.sgml
index a16ef33f..72ebd22e 100644
--- a/quakespasm/Linux/sgml/README.sgml
+++ b/quakespasm/Linux/sgml/README.sgml
@@ -4,7 +4,7 @@
-Page last edited Aug. 29, 2014
+Page last edited Sep. 08, 2014
About
diff --git a/quakespasm/README.html b/quakespasm/README.html
index 91651bf7..a8516a85 100644
--- a/quakespasm/README.html
+++ b/quakespasm/README.html
@@ -12,7 +12,7 @@
-Page last edited Aug. 29, 2014
+Page last edited Sep. 08, 2014
@@ -113,7 +113,7 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
- Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
- Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
-- To prevent tracks from being downsampled, use the "-sndspeed" option to set a sufficiently high sample rate.
+- As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed".
- Use the "-noextmusic" option to disable this feature.
- See
README.music for more details.
@@ -180,6 +180,9 @@ these patched libSDL binaries may help.
+- Console speed now resolution-independent.
+- Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.
+- PF_VarString buffer bumped to 1024, avoids truncating In The Shadows centerprints.
- Support for opengl non-power-of-two-textures extension.
- Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).
- Fence texture support.
@@ -187,7 +190,7 @@ these patched libSDL binaries may help.
- Brush model drawing speedup.
- Support for BSP2 and 2PSB map formats.
- Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).
-- Sfx low-pass filter support. The -sndspeed command-line option now control whether the low-pass filter is applied: if set to 11025 you get the lowpass filter, otherwise not used. New -mixspeed command-line option, defaulting to 44100, to control the sample rate. New snd_filterquality cvar, value can be 1-5, the 5 setting closely matches the Windows resampler and the 1 setting closely matches the OS X resampler.
+- Music and sfx now mixed at 44100Hz to avoid downsampling music. Low-pass filter applied to the sfx if -sndspeed is 11025 (the default), to preserve the same sound quality as 0.85.9. New -mixspeed option sets the rate for mixing sfx and music, and output to the OS (default 44100), setting to 11025 reverts to 0.85.9 behaviour. New snd_filterquality cvar, value can be between 1 (emulate OS X resampler) and 5 (emulate Windows resampler), controls the sound of the low-pass filter.
- Better Hor+ field of view (FOV) scaling behavior.
- Better cross-map demo playback support.
- Fix screenshots when screen width isn't a multiple of 4.
diff --git a/quakespasm/README.txt b/quakespasm/README.txt
index 88c8981e..0fb38796 100644
--- a/quakespasm/README.txt
+++ b/quakespasm/README.txt
@@ -36,7 +36,7 @@
______________________________________________________________________
- Page last edited Aug. 29, 2014
+ Page last edited Sep. 08, 2014
1. About
@@ -90,8 +90,8 @@
o Unix users may need some extra libraries installed: "libmad" or
"libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
- o To prevent tracks from being downsampled, use the "-sndspeed"
- option to set a sufficiently high sample rate.
+ o As of 0.85.10, music is played back at 44100Hz by default with no
+ need to adjust "-sndspeed".
o Use the "-noextmusic" option to disable this feature.
@@ -165,6 +165,15 @@
6.1. Changes in 0.85.10
+ o Console speed now resolution-independent.
+
+ o Disabled gl_zfix, which caused glitches and is undesirable for new
+ maps. Replacement .ent files to fix z-fighting for several id1 maps
+ added to quakespasm.pak.
+
+ o PF_VarString buffer bumped to 1024, avoids truncating In The
+ Shadows centerprints.
+
o Support for opengl non-power-of-two-textures extension.
o Antialiasing (FSAA) support (command line: -fsaa x, where x can be
@@ -182,13 +191,14 @@
o Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-
time options).
- o Sfx low-pass filter support. The -sndspeed command-line option now
- control whether the low-pass filter is applied: if set to 11025 you
- get the lowpass filter, otherwise not used. New -mixspeed command-
- line option, defaulting to 44100, to control the sample rate. New
- snd_filterquality cvar, value can be 1-5, the 5 setting closely
- matches the Windows resampler and the 1 setting closely matches the
- OS X resampler.
+ o Music and sfx now mixed at 44100Hz to avoid downsampling music.
+ Low-pass filter applied to the sfx if -sndspeed is 11025 (the
+ default), to preserve the same sound quality as 0.85.9. New
+ -mixspeed option sets the rate for mixing sfx and music, and output
+ to the OS (default 44100), setting to 11025 reverts to 0.85.9
+ behaviour. New snd_filterquality cvar, value can be between 1
+ (emulate OS X resampler) and 5 (emulate Windows resampler),
+ controls the sound of the low-pass filter.
o Better Hor+ field of view (FOV) scaling behavior.