gl_texmgr.c: less ambiguous naming.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@622 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
svdijk 2012-01-24 21:24:14 +00:00
parent 81eadc659d
commit 4b284d9547

View file

@ -58,7 +58,7 @@ typedef struct
int minfilter; int minfilter;
const char *name; const char *name;
} glmode_t; } glmode_t;
static glmode_t modes[] = { static glmode_t glmodes[] = {
{GL_NEAREST, GL_NEAREST, "GL_NEAREST"}, {GL_NEAREST, GL_NEAREST, "GL_NEAREST"},
{GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST_MIPMAP_NEAREST"}, {GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST_MIPMAP_NEAREST"},
{GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"}, {GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"},
@ -66,8 +66,8 @@ static glmode_t modes[] = {
{GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR_MIPMAP_NEAREST"}, {GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR_MIPMAP_NEAREST"},
{GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR"}, {GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR"},
}; };
#define NUM_GLMODES ( sizeof(modes)/sizeof(modes[0]) ) #define NUM_GLMODES ( sizeof(glmodes)/sizeof(glmodes[0]) )
static int mode = NUM_GLMODES - 1; /* trilinear */ static int glmode_idx = NUM_GLMODES - 1; /* trilinear */
/* /*
=============== ===============
@ -79,7 +79,7 @@ static void TexMgr_DescribeTextureModes_f (void)
int i; int i;
for (i = 0; i < NUM_GLMODES; i++) for (i = 0; i < NUM_GLMODES; i++)
Con_SafePrintf (" %2i: %s\n", i + 1, modes[i].name); Con_SafePrintf (" %2i: %s\n", i + 1, glmodes[i].name);
Con_Printf ("%i modes\n", i); Con_Printf ("%i modes\n", i);
} }
@ -105,13 +105,13 @@ static void TexMgr_SetFilterModes (gltexture_t *glt)
} }
else if (glt->flags & TEXPREF_MIPMAP) else if (glt->flags & TEXPREF_MIPMAP)
{ {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, modes[mode].magfilter); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, glmodes[glmode_idx].magfilter);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, modes[mode].minfilter); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, glmodes[glmode_idx].minfilter);
} }
else else
{ {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, modes[mode].magfilter); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, glmodes[glmode_idx].magfilter);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, modes[mode].magfilter); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, glmodes[glmode_idx].magfilter);
} }
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, gl_texture_anisotropy.value); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, gl_texture_anisotropy.value);
@ -129,11 +129,11 @@ static void TexMgr_TextureMode_f (cvar_t *var)
for (i = 0; i < NUM_GLMODES; i++) for (i = 0; i < NUM_GLMODES; i++)
{ {
if (!Q_strcmp (modes[i].name, gl_texturemode.string)) if (!Q_strcmp (glmodes[i].name, gl_texturemode.string))
{ {
if (mode != i) if (glmode_idx != i)
{ {
mode = i; glmode_idx = i;
for (glt = active_gltextures; glt; glt = glt->next) for (glt = active_gltextures; glt; glt = glt->next)
TexMgr_SetFilterModes (glt); TexMgr_SetFilterModes (glt);
Sbar_Changed (); //sbar graphics need to be redrawn with new filter mode Sbar_Changed (); //sbar graphics need to be redrawn with new filter mode
@ -145,9 +145,9 @@ static void TexMgr_TextureMode_f (cvar_t *var)
for (i = 0; i < NUM_GLMODES; i++) for (i = 0; i < NUM_GLMODES; i++)
{ {
if (!Q_strcasecmp (modes[i].name, gl_texturemode.string)) if (!Q_strcasecmp (glmodes[i].name, gl_texturemode.string))
{ {
Cvar_SetQuick (&gl_texturemode, modes[i].name); Cvar_SetQuick (&gl_texturemode, glmodes[i].name);
return; return;
} }
} }
@ -155,14 +155,12 @@ static void TexMgr_TextureMode_f (cvar_t *var)
i = atoi(gl_texturemode.string); i = atoi(gl_texturemode.string);
if (i >= 1 && i <= NUM_GLMODES) if (i >= 1 && i <= NUM_GLMODES)
{ {
Cvar_SetQuick (&gl_texturemode, modes[i-1].name); Cvar_SetQuick (&gl_texturemode, glmodes[i-1].name);
return; return;
} }
Con_Printf ("\"%s\" is not a valid texturemode\n", gl_texturemode.string); Con_Printf ("\"%s\" is not a valid texturemode\n", gl_texturemode.string);
Cvar_SetQuick (&gl_texturemode, modes[mode].name); Cvar_SetQuick (&gl_texturemode, glmodes[glmode_idx].name);
return;
} }
/* /*
@ -584,7 +582,7 @@ void TexMgr_Init (void)
Cvar_RegisterVariable (&gl_picmip); Cvar_RegisterVariable (&gl_picmip);
Cvar_RegisterVariable (&gl_texture_anisotropy); Cvar_RegisterVariable (&gl_texture_anisotropy);
Cvar_SetCallback (&gl_texture_anisotropy, &TexMgr_Anisotropy_f); Cvar_SetCallback (&gl_texture_anisotropy, &TexMgr_Anisotropy_f);
gl_texturemode.string = modes[mode].name; gl_texturemode.string = glmodes[glmode_idx].name;
Cvar_RegisterVariable (&gl_texturemode); Cvar_RegisterVariable (&gl_texturemode);
Cvar_SetCallback (&gl_texturemode, &TexMgr_TextureMode_f); Cvar_SetCallback (&gl_texturemode, &TexMgr_TextureMode_f);
Cmd_AddCommand ("gl_describetexturemodes", &TexMgr_DescribeTextureModes_f); Cmd_AddCommand ("gl_describetexturemodes", &TexMgr_DescribeTextureModes_f);