From 4a2e29f1c1192124af2f601131f324d810cad8fd Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Tue, 11 Nov 2014 23:27:12 +0000 Subject: [PATCH] R_SetupGL: remove some dead code (glGet call that stores GL_MODELVIEW_MATRIX into r_world_matrix, which is not used anywhere.) The glGet calls was stalling the OpenGL pipeline. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1141 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Quake/gl_rmain.c | 5 ----- Quake/glquake.h | 2 -- 2 files changed, 7 deletions(-) diff --git a/Quake/gl_rmain.c b/Quake/gl_rmain.c index 4b9ae938..3ae20cd5 100644 --- a/Quake/gl_rmain.c +++ b/Quake/gl_rmain.c @@ -46,9 +46,6 @@ vec3_t vpn; vec3_t vright; vec3_t r_origin; -float r_world_matrix[16]; -float r_base_world_matrix[16]; - float r_fovx, r_fovy; //johnfitz -- rendering fov may be different becuase of r_waterwarp and r_stereo // @@ -342,8 +339,6 @@ void R_SetupGL (void) glRotatef (-r_refdef.viewangles[1], 0, 0, 1); glTranslatef (-r_refdef.vieworg[0], -r_refdef.vieworg[1], -r_refdef.vieworg[2]); - glGetFloatv (GL_MODELVIEW_MATRIX, r_world_matrix); - // // set drawing parms // diff --git a/Quake/glquake.h b/Quake/glquake.h index c7ea9e9e..dbebc4bc 100644 --- a/Quake/glquake.h +++ b/Quake/glquake.h @@ -148,8 +148,6 @@ extern cvar_t gl_playermip; extern cvar_t gl_subdivide_size; extern float load_subdivide_size; //johnfitz -- remember what subdivide_size value was when this map was loaded -extern float r_world_matrix[16]; - // Multitexture extern qboolean mtexenabled; extern qboolean gl_mtexable;